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HITEC Eclipse 7 Pro User Manual

Page 37

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35

Simple Transmitter Setup – Aerobatic Airplane (ACRO)

2. First the amount of elevator

offset is programmed.

The numeral 2 will be flashing

(representing elevator). You

may adjust the amount of travel

with the Data +Increase and

Decrease keys.

You may use anywhere between -100% and +100%, but a

small value of +10% or less is the recommended starting

value. Be careful as this has a very powerful effect on the

model’s trim. Press the

Active/Inhibit (Clear) key if you wish to reset to 0%.

3. To get to the flap travel

setting, press the Cursor

Right key. the channel numeral

6 will be flashing,

indicating the flap channel. You

may input any desired

flap travel with the Data +Increase and -Decrease keys.

The default is 0%, and you may set this anywhere from

-100 to +100% (check that there is no binding with large

flap deflections and aileron commands). With flaperons,

large motions should also be avoided because of

reduced aileron effectiveness. You may return to the 0%

settings by hitting the Active/Inhibit (Clear) key.

Note: At first, be very cautious using the LAND function

when you are flying slowly, as there could be a loss of roll

authority. Check out how it works at high altitude first.

FLPT - Flap Trim Function

The Flap Trim function is used to specify the amount of

flap travel produced by motion of the flap control (the

CH6 knob). With flaperons active, it may controls the motion

of both ailerons.

Setting Flap Trim function

1. Use the Edit Up Down arrow

keys to select the FLPT window.

2. Pressing the Data +Increase

or -Decrease key to input your

desired flap motion setting. The

30% default value produces

“reasonable” travel for many models, but you must try it out on

your own model to be sure. A 100% setting causes extreme

travel and is not recommended. You may want to set it to a

smaller number, say 10% for starters. If you wish to return to

the default 30% setting, press the Active/Inhibit (Clear) key.

You can toggle through the settings 0%, 30%, and 100%

by continuing to press this (Clear) key. Setting it to 0%

disables the flap knob, but the flaps will still respond to mixing

functions such as E->F and to the Landing function.

E->F - Elevator -> Flap Mixing

Elevator-to-flap mixing makes the flaps drop or rise when ever

you pull on the elevator stick. It is used to make tighter “pylon”

turns or squarer corners in maneuvers.

Elevator-to-flap mixing is set up so that the flaps droop (are

lowered) when up elevator is commanded.

Notice that this mixing function works with the flaperon setting.

If flaperon mixing (FLPN) AND E->F mixing are activated,

The motion of the master channel’s control is also

indicated by the R/D (= Right/Down) or L/U (= Left/Up)

indicator in the window.

6. Hold the master channel’s control to one side, and then

use the Data +Increase or -Decrease key to change the

percentage for the mixer. Verify that you get the proper

motion of the slave channel when you move the master.

If you don’t get a response to the master movement,

check that the mixer is turned on with its on -off switch

(either the Ch. 7 switch, or the Rudd D/R switch).

Change the percentage if the amount of travel is incorrect.

If you want to set the percentage to ZERO, press the

Active/Inhibit (Clear) key.

7. Move the master control to the other side of its travel

and then repeat the actions in the previous step to set the

amount of mixing on the other side. Use the Data

+Increase or -Decrease key to change the percentage

for the mixer until you get the response you want for the

second side.

[Knife-Edge Example : for a model that tucks under during

knife-edge flight, set up a mixer with Master = 4(Rudder),

and Slave = 2 (elevator). You want to get up elevator

mixed in for either direction of full rudder. Therefore, you’ll

set plus mixing on one side of the rudder stick, and

minus mixing on the other side. Normally only 5% to

10% mixing is needed to solve this problem.

MixerNo.

1
2
3
4
5

CH7SwitchForward

CH7SwitchForward

GearSwitchForward4

RudderSwitchForward

FltConditionSwitchForward

ACRO,GLID

ACRO,GLID

ACRO,GLID,HELI

ACRO,GLID,HELI

ACRO,GLID

MixerOnWhen...

Available menus

The LAND function simultaneously moves the flaps and

the elevator to defined positions to help make steep

descents or limit airspeed in dives. The controls move to

the defined positions by flipping the Flt. Mode switch fully

forward. If your model has a single flap servo on CH6,

the flap is dropped. If flaperons are active, you’ll want to

raise both to prevent tip-stalling with some up-elevator to

compensate, but you may want to experiment with small

values of down flaperons to slow the model down.

Use the elevator offset to maintain pitch trim when the

landing function is turned on.

Setting up Landing function

1. Use the Edit Up Down

arrow keys to select the

LAND window.

Depending on the position

of the landing switch, the

display will show OFF or ON.

The Flt. Mode switch turns on

LAND when all the way forward.

Flashing

Flashing

Flashing

Flashing

PMIX Switches

Land - Landing Function