Samsung SPH-L300ZSAVMU User Manual
Page 121

Debugging
Drawing
Configure options for debugging software.
Configure options for drawing elements on the
screen.
1. From the Home screen, touch
Apps
➔
Settings
➔
Developer options.
2. Configure options:
• USB debugging: When enabled, connecting
your device to a computer via USB cable
launches debugging mode.
• Allow mock locations: When enabled, your
device will allow mock locations.
• Select app to be debugged: Choose an app for
debugging.
• Wait for debugger: When an app is selected for
debugging, it will open when the debugger is
attached.
Input
Configure options for inputs.
1. From the Home screen, touch
Apps
➔
Settings
➔
Developer options.
2. Configure options:
• Show touches: When enabled, the device
displays visual feedback for screen touches.
• Show pointer location: When enabled, a
screen overlay displays to show current touch
data.
Apps
➔
Settings
➔
Developer options.
1. From the Home screen, touch
2. Configure options:
• Show layout boundaries: When enabled, the
device displays clip boundaries, margins, and
other layout details.
• Show GPU view updates: When enabled, views
flash inside windows when drawn with the GPU.
• Show screen updates: When enabled, areas of
the screen flash as they update.
• Window animation scale: Choose a scale for
window animations.
• Transition animation scale: Choose a scale for
transition animations.
• Animator duration scale: Choose a scale for
animators.
• Disable hardware overlay: When enabled, the
GPU is always used for screen compositing.
• Force GPU rendering: When enabled, 2D
hardware acceleration is used in applications.
Settings
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