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Graphic components, Display only components, Led display – Contemporary Control Systems BASview User Manual

Page 34: Animation

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TD110500-0MC

34

Graphic Components

The

button displays the Component Templates dialog of two sections: a folder / file tree on the left

and a label / preview section on the right. The three component categories are:

Display Only

Display and Control

Miscellaneous Components

Display Only Components

These components display the state or value of points

— but do not allow changing the value.

LED
This round LED (light emitting diode) has the following properties:

Colour

This sets the ON colour. The OFF colour is automatically a darker shade of the ON colour.

Flash when On

— Select this to make the LED flash when the point value is ON (non-zero).

LED Display
These 7-segment digits display point values (blanks if no data present). The properties are:

Colour

— This sets the colour of the digits in the display.

Background Colour

— This sets the background colour behind the digits.

Number of Digits

— This includes all digits and the decimal point itself (e.g., 74.25 = 5 digits).

Show Units

— Selecting this option displays engineering units to the right of the value.

Animation
BASview animations are GIF files that show the first image when not running. A GIF animation can be
created with most graphic editors. Click the Select button to upload / choose a GIF animation.

Off Animation

— (Optional) A GIF to run when the "Animate When..." condition is false. No other

control of this animation is possible. Click the Select button to upload and / or choose a GIF animation.

Animate when

— When the animation runs is determined by one of these options:

Always

— Always run, regardless of the point value (even if no point is attached).

Point is ON (non-zero)

— Run when the point is ON (any non-zero value).

Point is OFF (equals zero)

— Run when the point is OFF (value at zero).

Point value is less than minimum

— Run when the point value is less than the minimum.

Point value is greater than maximum

— Run when the point value is greater than maximum.

Point value is in min/max range

— Run when the point value equals or is between either limit.

Point value is out of min/max range

— Run when the point value is outside the limit range.

— (Commonly used to show damper or valve

positions.) Instead of running, just one frame displays

— as determined by point value in the

min/max range. For example, if you assign a 10

–frame animation a min/max range of 0–100, then

a point value of 0

–9 displays frame #0 (the first frame), a value of 10–19 displays frame #1, etc.