Algorithm list, Aigorithm list – Roland VS-890 User Manual
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Algorithm List
This section describes the effects associated with the respective algorithms and internal terminations. Read this
section when you need to check the algorithms in the built-in library (pre-set library) or before creating a new
library.
• To add reverbs (Reverb-related)
Reverb........................................................................................(p. 26)
Gate Reverb...............................................................................(p. 52)
Reverb2......................................................................................(p. 58)
• To add delayed sounds (Delay-related)
Delay........................................................................................ Cp. 28)
StPS-Delay.................................................................................(p. 32)
MultiTapDly............................................................................. (p. 54)
TapeEcho201............................................................................. (p. 73)
• To expand sounds (Chorus-related)
StDly-Chorus............................................................................ (p. 30)
Space Chorus............................................................................ (p. 60)
• To swing sounds (Modulation-related)
St Phaser.................................................................................... (p. 47)
St Flanger...................................................................................(p. 49)
AnalogFlnger............................................................................ (p. 74)
AnalogPhaser........................................................................... (p. 75)
• To alter the volume increment (Compressor-related)
Dual Comp/Limi...................................................................... (p. 50)
• To increase/decrease levels by frequency band
(Filter-related)
Parametric EQ...........................................................................(p. 62)
Graphic EQ............................................................................... (p. 63)
3Bandlsolator............................................................................(p. 72)
• To make sound quality rough (Lo-Fi-related)
Lo-Fi Process.............................................................................(p. 61)
• To add effects suited for the guitar/bass
Guitar Multil.....................................................................(p. 39)
Guitar Multi2.................................................................... (p. 39)
Guitar Multi3.................................................................... (p. 39)
GuitarAmpSim.................................................................(p. 44)
• To add effects suited for vocals
Vocal Multi........................................................................(p. 42)
Vocal Cancel..................................................................... (p. 65)
Voice Trans....................................................................... (p. 67)
• To add movement to sounds
Rotary................................................................................ (p. 44)
• To give three-dimensional location
2chRSS............................................................................... (p.35)
Delay RSS.......................................................................... (p. 37)
Chorus RSS....................................................................... (p. 38)
• Others
Vocoder..............................................................................(p. 34)
Stereo Multi.......................................................................(p. 56)
Hum Canceler...................................................................(p. 64)
MicSimulator.................................................................... (p. 70)
Vocoder2(19).....................................................................(p. 68)
Speaker Modeling............................................................ (p. 76)
Mastering Tool Kit........................................................... (p. 78)
Effect block
Parameters within the same effect
(left/right channels linked)
Audio signal
->• Control signal
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