Basic address, Algorithm 0 reverb (fxl only), Midi implementation – Roland VS-890 User Manual
Page 102: Fx parameters
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MIDI Implementation
If the mark point is less than 3, the VS-890 does not return the block
of "aaaaaaaa."
Example 4) Read all mark pointe ( DevicelD * 10 >
(HOST) => F041 10 00 14 12 0301 00 7F7F7F7F7AF7 -> (VS-890)
7F7F7F7F(>“ 1000) means All marker
(HOSn => F041 10 0014 12 0301 0400 76 F7
(VS-890)
(HOST) <= FO 41 10 00 14 12 03 01 00 nn nn nn nn ss F7 <- (VS-890)
nnnnnnnn = total marker number, ss = check sum
(HOST) <= F041 100014120301 OOaaaaaaaass F7 <- (VS-890)
aaaaaaaa »time of Mariner
(HOST) <= FO 41 10 0014 12 03 01 00 bb bb bb bb ss F7 <= (VS-890)
bbbbbbbb - time of Marker #2
(HOST) <» F0 41 10 00 14120301 00XX XX XX XX ssF7 <* (VS-890)
xxxxxxxx =s time of the last Marker#
If the mark point does not exist, the VS-890 does not return blocks
under “aaaaaaaa."
Example.‘?) Delete the mark point ( DevicelD = 10 )
(HOST) => F041 10 0014 120301 OOaaaaaaaassF? «> (VS-890)
aaaaaaaa = time of Martyr
(HOST) => FO 41 10 00 14 12 03 01 04 02 74 F7
=:> (VS-890)
(HOST) <= FO 41 10 00 1412 03 01 00 nn nn nn nn ss F7 (VS-890)
nnnn total marker number, ss = check sum
The VS-890 deletes the mark point which includes specified time, and
returns the total numbers of the mark points.
(*4) Write Locate data into a bank memorx' (Set Locale Bank), and read from a bank
memorv’ (Get Locate Bank), according to the Locate Bank number (0-3) set in Marker
Number.
•FX parameters
Basic Address
Start
address
04 00 00
04 00 Oli
Oaaaaaaa
Obbbbbbb
Contents and remarks
sssassamsssssssKssKsssttsasssszscsssssssasas:
FXl Algorithm
aaaaaaabbtbbbb =
( 0 : Revert
•11
1;Delay
2:Stereo Delay Chorus
3:Stereo Pitch Shifter Delay
4:Vocoder
5:2ch RSS
6:Delay RSS
7:Chorus RSS
8:Guitar Multi 1
9¡Guitar Multi 2
lQ;Guicar Multi 3
lliVocal Multi
12 : Rotary
13¡Guitar An?5 Simulator
14 : Stereo Phaser
15:Stereo Pianger
16:Dual Comp/Limiter
! 17¡Gate Reverb -I)
iS:Mujti Tap Delay
13:Scereo Multi
20¡Reverb 2
21;Space Chorus
22¡Lo-Fi Processor
23:4Band Parametric Eoualizer
24:10Eand Graphic Equaliser
25¡Hum Canceler
2€ ¡Vocal Canceler
(27¡Vcгce Transfenner *1,‘25
(28¡Vocoder 2
*1,‘2)
29:Mic Simulator
30;3Band Isolator
3l!Tape Echo 201
32:Analog Pianger
33.-Analog Phaser
04 00 02
20 - 7E j
F.Xl tiame -I
(ASCII) i
04 00 OD
20 - 7E 1FXl Name -12
04 00 CE
DO - 7F 1FXi Parameter Area (See Below)
04 00 7F
00 - 7F 1
1
04 01 GO
Oaaaaaaa!FX2 Algorithm
aaaaaaabbbbbbb = j
04 01 Cl#
Obbbbbbbf
•; 0 Reverb
•1) !
1 Delay
2 Stereo Delay
Chorus 1
3 Stereo Pitch
Shifter Delay |
¡Vocoder
:2ch RSS
¡Delay RSS
¡Chorus RSS
¡Guitar Multi 1
¡Guitar Multi
2
¡Guitar
Multi 3
¡Vocal Multi
¡Rotary
¡Guitar An?) Simulator
¡Stereo Phaser
¡Stereo Pianger
¡Dual Conp/Limiter
¡Gate Reverb *l!
Multi Tap Delay
¡Stereo Multi
¡Reverb
2
Space Chorus
¡Lo-fi Processor
:4Band Paréunetric Equalizer
¡ICBand Graphic Equalizer
¡Hum Canceler
¡Vocal Canceler
¡Voice Transformer ’1,*2;
¡Vocoder 2
*1,'2i
:Kic Simulator
¡3Band Isolator
¡Tape Echo 201
¡Analog Pianger
¡Analog Phaser
04 01 02
20 - 7E
FX2 Name -1
(ASCII)
04 01 OD
30 - 7E
FX2 Name -12
04 01 OE
7E
FX2 Parameter Area (See Below)
04 01 7F
20 - 7E
(*1) cannot select “OiRcvcrb," ''17:Cale Reverb," '’27:V'olce Transformer” or "2S:Vocoder2’
onFXZ
(*2) If 27:Voice Transformer or 28:Vocoder2 is selected at FXl, FX2 is invalid,
n Two same parameters exist with Iw’o system Effects,
(*) A meaning of the parameter area changes correspond with the top of parameter of HX
.Algorithm. See the following tables. The address shows at FXL
(*) If select the different Algorithm type from current one, all parameters will be copied
from the preset patch data which selected .Algorithm.
Algorithm 0 Reverb (FXl Only)
04 00 OE 1 Oaaaaaaa!EC SW
04 00 0F#1 Obbbbbbb1
0,1 « Off.On
04 00 10 1 Oaaaaaaa|EQ: Low E2 Type
04 00 il#l Obbbbbbbj
0,1 = Shelving, Peaking
04 00 12 1 Oaaaaaaa 1
EQ; Low Ei) Gain
04 DO 13«| Obbbbbbb!
-12,,,12dB
04 00 14 1 OaaaaaaajEQ: Low EQ Frequency
04 00 15«! Obbbbbbb1
2, , .200 = 20,,,2000Hz
04 00 16 1 OaaaaaaajEQ: Low EQ Q
04 00 17#! obbbbbbb!
3,,.100 = 0.3,,,10.0
04 00 10 1 OaaaaaaajEQ: Hid
SQ
Gam
04 00 1911 Obbbbbbb!
-12,,,12dE
04 00 lA j Oaaaaaaa i
EQ: Mid EQ Frequency
04 00 1B#1 Obbbbbbb!
20,,.800 » 200,,,8000Hz
04 00 1C 1 Oaaaaaaa!EQ: Hid EQ Q
04 00 lD#j Obbbbbbbì
3,,,i00 » 0.3,,,iC.C
04 00 1£ 1 Oaaaaaaa1EQr High EQ Type
04 00 1F«1 Obbbbbbb1
0,1 » Shelving, Peaking
04 00 20 i Oaaaaaaa!EQ; High EQ Gain
04 00 21#
iObbbbbbb!
-12,.,12dB
04 00 22 1 Oaaaaaaa i
EQ: High EQ Frequency
04 00 23#! Obbbbtfctj
14,,.200 « 1.4,,,20.0kHz
04 00 24 j Oaaaaaaa!EQ; High EQ Q
04 00 25«! Ocbbfafcbb1
3. , ,100 * 0.3,.,20.0
04 00 26 1 Oaaaaaaa i
EQ: Out Level
04 00 27»! Obbbbbbb!
0.,,i00
04 00 28 1 Oaaaaaaa!Reverb: Room Size
04 00 2941 Obbbbbbb1
5.,,40m
04
o c 2A { OaaaaaaajReverb: Reverb Time
04
o c 2B«i ObbbbbbbI
1. , ,320 = 0.1.,,32.0s
34 00 2C i Oaaaaaaa)Reverb: Pre Delay
04 00 2D#| Obbbbbbb!
0,, ,200 = 0.,,200ms
04 CG 2E t OaaaaaaajReverb: Diffusion
04
c o 2F#| Obbbbbbb!
0, ,,100
102