Algorithm14 stereo phaser, Algortthmis stereo pianger, Algorithm 16 dual compressor/umiter – Roland VS-890 User Manual
Page 107: Midi implementation
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MIDI Implementation
’ The "Pre Amp BrighJ" is. valid when “Mode" is 'jC-120/' "Clean Twin" or "BG I.ead."
Algorithm14 Stereo Phaser
04 00OE i
OaaaaaaaIPhaser 5V.'
04 00OF#! Obbbbbbb1
C,1 = Off,On
04 0010 i OaaaaaaaI£C Sti
1 0400ll#i Obbbbbbb!
0,1 = Off.On
04 00
i OaaaaaaajPhaser: Kcde
04 0013«! Obbbbbbb!
0,,,3 a 4.6.12.16stage
04 CC14 {
Oaaaaaaa j
Phaser; Race
04 0015»! Obbbbbbb1
1,,,100 = 0.1,.,iO.OH:
04 0016 } Oaaaaaaa j
Phaser: Depth
04 0017#i Obbbbbbb1
0,,.100
04 00le j
Oaaaaaaa j
Phaser: Polarity
04 oo19l|
Obbbbbbb1
0,1 = Inverse,Synchro
04 00lA !
Oaaaaaaa|Phaser: Manual
04 00
13« !
Obbbbbbb]
0.,.100
04 001C 1
Oaaaaaaa j
Phaser: Resonance
04 00
ID« 1
Obbbbbbb!
0,,,100
04 00lE 1
Oaaaaaaa!Phaser; Cross Feedback
04 00IP*j
Obbbbbbb j
0,,,100
04 0020 1
OaaaaaaaIPhaser: Effect Level
04 0021«!
Obbbbbbb]
-100.,,100
04 00 22 I Oaaaaaaa|Phaser: Direct Level
04 0023*1
Obbbbbbb1
'100,,,IOC
04 oo 24 1
Oaaaaaaa j
Ei: Low EC Type
04 oc 25*1
Obbbbbbb1
0.1 * Shelving, Peaking
04 0026 i
Oaaaaaaa j
EC: Low EC Gain
04 0027*j
Obbbbbbb1
-12,,.12dB
04 oc 20 i
Oaaaaaaa jEC; Low EC Frequency
04 0029*1 Obbbbbbb]
2..,200 = 20,,,2000H=
04 00 2A I
Oaaaaaaa{ EC: Low EC Q
04 002B*| Obbbbbbbt
3,.,100 » 0.3,,.1C.C
04 00 2C 1
Oaaaaaaa| EC: Kid EC Gain
04 002D*| Obbbbbbb]
-12,,,12dB
04 00 2E 1
Oaaaaaaa! EC: Hid EC Frequency
04 002F#i Obbbbbbb]
20,,,900 = 2C0,,.BDOCHr
04 0030 ! OaaaaaaaI EC: Kid EQ C
04 003i#Ì Obbbbbbb]
3.,.100 = 0.3. , .10.0
04 0032 1 Oaaaaaaa| EC: High EQ Type
04 0033#i Obbbbbbb!
0,1 = Shelving, Peaking
04 oc 34 1 Oaaaaaaa]EC: High EC Gain
04 0035#i
Obbbbbbb]
'i2,,,12dB
04 0036 1 Oaaaaaaa|EQ: High EQ Frequency
04 0037#|
Obbbbbbb]
14..,200 = 1.4..,2C.0kH=
04 oc 38 ì Oaaaaaaa]EQ: High EQ Q
04 0039«!
Obbbbbbb]
3,,,100 * 0.3,..10.0
04 00ЗА I
Oaaaaaaa]EQ: Gut Level
04 oc 33«!
Obbbbbbb]
0, , ,100
04 oc 3C !
00 1
(Reserved)
04 007F 1
OO 1
AlgortthmIS Stereo Pianger
04 00 OE ! Oaaaaaaa j
Flanger
SV!
04 CO OF*! Obbbbbbb]
0,1 = Off.On
04 00 10 1 Oaaaaaaa i
EC SV;
04 00 11*1 Obbbbbbb]
O.i = Off,On
04 00 12 i Oaaaaaaa|Flanger Race
04 00 13#1 Obbbbbbb1
1,,.100 = 0.1...10.0НГ
04 00 14 1 Oaaaaaaa!Flanger Depth
04 CO 15#] Obbbbbbbl
C,,,iOC
04 00 16 i Oaaaaaaa j
Flanger Polarity
04 00 17# 1Obbbbbbbl
0,1 » Inverse.Synchro
04 00 IB 1 Oaaaaaaa j
Flanoer Manual
04 00 19# 1Obbbbbbb!
C,,,100
04 00 lA { Oaaaaaaa1Pianger Resonance
04 00 lB#j Obbbbbbb1
0,,.IOC
04 CO 1C I Oaaaaaaai Pianger:
04 CO ID» Obbbbbbbl
:r5ss Feedback Level
04 CC IE I Oaaaaaaaj Pianger: Effect Level
04 00 IF« ;
Ofcbbbbbfc1
-100..,IOC
04 00 20 i OaaaaaaajFlanger; Direct Level
04 00 21*i Obbbbbbbl
-100.,,iOC
04 00 22 ! Oaaaaaaa!EQ: Lev; EQ Type
04 00 23#! Obbbbbbb1
u,i s Shelving. Peaking
04 00 24 : Oaaaaaaa j
EQ: Lev,' EQ Gain
04 DO 25#; Obbbfcfcfcbj
12, ,,12dE
04 00 26 i Oaaaaaaa j
EQ; Lew EQ Frequencv
04 00 27«i Obbbbbbb1
2. ,.200 = 20,.,2000H2
04 00 2B 1 Oaaaaaaa!EQ: Lew EQ C
04 00 29« !Obbbbbbb 1
3,.,IQO * Q.3,,. 10,0
04 00 2A i Oaaaaaaa1EQ; Hid EQ Gain
04 00 2B*| Obbbbbbb i
-12,.,12dB
04 00 2C j Oaaaaaaa j
EQ: MiG EQ Frequency
04 00 2D#| Obbbbbbbi
20.,,000 = 200,,.ВОООНг
04 00
OaaaaaaajEQ: Mid EQ Q
04 00 2F#| Obbbbbbbl
3, , ,100 = G.3,,,10.0
04 00 30
j
Oaaaaaaa|EQ: High EQ Type
04 00 31«] Obbbbbbbl
0,1 * Shelving, Peaking
04 00 32 1 OaaaaaaaIEQ: High EQ Gain
04 00 33«i Obbbbbbbl
-12,,,12dB
04 00 34 i Oaaaaaaa;EQ: High EQ Frequency
04 00 35#] Obbbbbbbl
14,,.200 = 1.4,,,20.DkHs
04 00 36 j Oaaaaaaa!EQ: High EQ Q
04 00 37#i Obbbbbbbi
3.,,i00 » 0.3,..10.0
04 OG 38 f Oaaaaaaa ;
EQ: Out Level
04 GO 39#1 Obbbbbbbl
0,,,100
04 00 ЗА i 00 :
(Reserved!
04 00 7F t OG !
Algorithm 16 Dual Compressor/Umiter
04 COOE j OaaaaaaajCenp,Limit A SW
04 00OF#] Obbbbbbb i
0.1 = Off.On
04 GO10 1 Oaaaaaaa i
Ncise Suppressor A SlV
04 00
11« 1 Obbbbbbb!
0,1 - Off.On
04 0012 1 Oaaaaaaa I
Csnp■'Limit B Si"t
04 0013#| Obbbbbbb!
0.1 * Off.On
04 GO14 1 Oaaaaaaa|Ncise Suppressor B SI
n
'
04 0015#| Obbbbbbbl
0.1 » Off,On
04 0016 1 Oaaaaaaa1Coitp/Limit A: Detect
04 0017#] Obbbbbbb!
0,1,2 ~ A,B.Link
04 CO18 ! Oaaaaaaa!Csnp/Limit A; Level
04 0019*1 Ofabbfabfcbi
-60,,,12dB
04 00lA i Oaaaaaaa;Cerp/Limit A; Thresh
04 00lB#i Obbbbbbb!
-60, .,OdE
04 001C j Oaaaaaaa i
CorrpyLimit A: Attack
04 001D#| Obbbbbbbl
0,..100
04 OD
1 Oaaaaaaa!Coitp/Liffiit A: Release
04 001F«1 Obbbbbbbl
C,,.10C
04 0020 i Oaaaaaaa!Conp/Liasit A: Ratio
04 OC21«! Obbbbbbb]
0,.,3 * 1.5:1,2:1,4:1.100:1
04 GO22 1 Oaaaaaaa j
Noise Suppressor A; Detect
04 0023*1 Obbbbbbbl
0.1.2 » A.B.Link
04 DO24 j OaaaaaaajNoise Suppressor A: Threshold
04 0025*1 Obbbbbbbl
0..,100
C4 0025 i OaaaaaaajNoise Suppressor A: Release
04 0027«!
Obbbbbbb]
0..,iOC
04 002= ; OaaaaaaajCottp/Limit S: Detect
04 0029*1
Obbbbbbb]
0.1.2 = A.S,Link
04 002A i Oaaaaaan!Conp/Limit B: Level
04 00
23« 1 Obbbbbbb]
-60.,,12dE
04 002C 1 Oaaaaaaa j
Cemp/Limit Hr Thresh
04 00
2D# 1 Obbbbbbb]
-6O.,,0dB
04 002E 1 OaaaaaaajCotrp,'Limit B: Attack
04 002F#| Obbbbbbb]
C.,,10G
04 003j 1
Oaaaaaaa|Conp/Limit B: Release
04 00
31« ]
Obbbbbbb]
0,,,100
04 0032 1
Oaaaaaaa;Cosp'Limit 3; Ratio
04 00
33« i
Obbbbbbb;
0,,,3 * 1.5:1,2:1,4:1.100:1
04 0034 1
Oaaaaaaa!Noise Suppressor B: Detect
04 0035*1 Obbbbbbbl
0,1,2 s A,B.Link
04 0036 1
Oaaaaaaa!Noise Suppressor 3; Threshold
04 0037*1
Obbbbbbb1
0,..100
107