Algoiitkm 17 gate reverb (fx1 only), Algorithm 18 multi tap delay, Midi implementafion – Roland VS-890 User Manual
Page 108
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MIDI Implementafion
04 00 33 j Oaaaaaaa Noise Suppressor S: Release
04 00 33#
Obbbbbbb
0,.,100
04 00 3A Í
so 1
(Reserved)
j 0400 7F ; 00 i
AlgoiitKm 17 Gate Reverb (FX1 Only)
04 00 OE 1 Oaaaaaaa|G.Reverb SW
04 00 0F#i Obbbbfcbbl
O.i = Off.On
G4 00 10 1 Oaaaaaaa!EQ
Sfl
C4 00 Il«l Obbbbbbb1
0.1 » Off.On
04 00 12 1 Oaaaaaaa i
G-Reverb: Gate Tine
04 00 13#i Obbbbbbb1
10, , , 400ms
04 00 14 j OaaaaaaaIG.Reverb: Pre Delay
04 00 15#i Obbbbbbb j
0.,.300ms
04 00 16 1 Oaaaaaaa!
G.Reverb: Effect Level
04 00 n#|
Obbbbbbb 1
-100,.,100
04 00 16 1 Oaaaaaaa1G.Reverb: Mode
04 00 19«| Obbbbbbb)
0.,,4 * Normal
L-> R. R->L,Revers e1,Reverse2
04 oc lA 1 Oaaaaaaa1G,Reverb: Thickness
04 QC IB« 1Obbbbbbb]
0...100
04 00 1C 1 Oaaaaaaa!G.Reverb: Density
04 00 1D«| Obbbbbbb
0,,,100
04 00 IE 1 Oaaaaaaa!
G.Reverb: Accent Delay
04 GO IF# !Obbbbbbb]
0, . , 200ms;
04 00 20 I Oaaaaaaa!
G.Reverb; Accent Level
04 00 21#i Obbbbbbb i
0. ..IOC
04 00
Oaaaaaaa j
G.Reverb: Accent Pan
04 00 23#! Obbbbbbb i
1..,127 * L63.,,R63
C4 00 24 j Oaaaaaaa!
G.Reverb: Direct Level
04 00 2S#1 Obbbbbbb!
-100,,.100
04 00 25 1 Oaaaaaaa! EQ; Low EQ Type
04 00 27# 1Obbbbbbb i
0,1 = Shelving. Peaking
04 GO 28 1 Oaaaaaaa! EQ: Low EQ Gain
04 00 29#! Obbbbbbb]
-12.,,12dB
04 00 2A 1 Oaaaaaaa!EQ: Low EQ Frequenq,-
04 00 2E#1 Obbbbbbb 1
2,,,200 » 20,,,20COHc
04 00 2C i Oaaaaaaa|EQ: Low EQ Q
04 00 2D#| Obbbbbbb!
3,,,100 = 0.3,,.10.0
04 00 2E j Oaaaaaaa!EQ: Mid EQ Gain
04 00 2F#| Obbbbbbb!
-12,,,12dB
04 00 30 ! Oaaaaaaa!EQ: Hid EQ Frequencv
04 00 31«! Obbbbbbb!
20,,.800 - 200,.,8000Hr
04 00 32 ! Oaaaaaaa! EQ: Kid EQ Q
04 00 33#i Obbbbbbb!
5.,,100 » 0.3,.,10.C
04 00 34 1 Oaaaaaaa! EQ: High EQ Type
04 00 35»! Obbbbbbb!
0,1 * Shelving, Peaking
04 00 36 1 Oaaaaaaa!EQ: Hioh EQ Gain
04
oc
37# 1Obbbbbbb!
-12,.,12d£
04 QO 36 [ Oaaaaaaa!EQ: High EQ Freq’aency
04 00 39«! Obt:d:bbbb!
14.,.200 =1.4,.,20.0kH2
04 00 3A ! Oaaaaaaa 1
EQ: High EQ Q
04 so 3B# !Obbbbbbb!
3,,,100 = 0.3,,,10.0
04 00 3c ! Oaaaaaaa! EQ: Out Level
04 00 3D#! Obbbbbbb!
0,,,100
04 00 3E ! 00 1
(Reserved)
04 OG 7F 1 00 i
Algorithm 18 Multi Tap Delay
1 04
] 04
OC
00
OE 1 Oaaaaaaa!
OF#! Obbbbbbb1
EQ SVJ
0,1» Off,On
04 00 10 : Oaaaaaaa1M.Tap Delay;Tims
04 00 11«! Obbbbbbb]
Q.,,12C0ms
04 00 12
1
Oaaaaaaa[ K.Tap Delay:Levs! 1
04 •3013#i Obbbbbbb!
0..,100
04 00 14 1 Oaaaaaaa M.Tap Delay:Pan 1
04 00 15#1 Obbbbbbb!
1,,.127 = L63,,,R63
04 00 16 i Oaaaaaaa]K.Tap Delay:Time
04 CO 17«! Obbbbbbb!
0.,.1200ms
04 00le 1
Oaaaaaaa i
M.Tap Delay:Level
2
04 OG
19« i
¡Jbbbbbbb !
C.,,100
04 00lA i
Oaaaaaaa!M.Tap Delay:Pan 2
04 OC
IB# !
Obbbbbbb;
1,,,127 s L63,.,R63
04 001C i
Oaaaaaaa|M.Tap Delay:Time 3
04 QC
ID# 1
Obbbbbbb1
0
.,,
1200
ms
04 00IE 1 Oaaaaaaa
1
M.Tap Delay:Level 5
04 001F#|
Obbbbbbb i
0,,,iOO
04 0020 1
Oaaaaaaa j
K.Tap Delay:Pan 3
04 0021«!
Obbbbbbb1
1.,.127 = L63.,,R63
04 0022 !
Oaaaaaaa!K.Tap Delay:Time 4
04 0023#1
Obbbbbbb!
0., , 1200ms
04 0024 j
OaaaaaaajK.Tap Delay:Level 4
04 00
25# 1
Obbbbbbb!
0,,,IDO
04 0026 !
Oaaaaaaa!K.Tap Delay:Pan 4
04 0027#!
Obbbbbbb!
1.,,127 = L63,,,R53
04 0028 1
Oaaaaaaa1M.Tap Delay:Time 5
04 0029#!
Obbbbbbb!
0,.,1200ms
04 002A i
Oaaaaaaa|K.Tap Delay:Level 5
04 002B#| Obbbbbbb1
0,.,100
04 00
i
Oaaaaaaa1K.Tap Delay:Pan 5
04 00
20# !
Obbbbbbb1
1,,,127 » L63,,,R63
04 002E 1
OaaaaaaajM.Tap Delay:Time 6
04 002F#!
Obbbbbbb j
0,,, 1200ms
04 0030 !
OaaaaaaajM.Tap Delay:Level 6
04 0031#!
Obbbbbbb!
0...100
04 0032 ! OaaaaaaaiK.Tap Delay:Pan 5
04 0033«!
Obbbbbbb1
1,,,127 = L63. , ,R63
04 0034 !
Oaaaaaaa!M.Tap Delay:Time 7
04 0035#!
Obbbbbbb!
0, , , 1200ms
04 0036 i OaaaaaaajM.Tap Delay:Level 7
04 0037#| Obbbbbbb!
0,,.IOC
04 0036 1 Oaaaaaaa i
M.Tap Delay:Pan 7
04 0039#1 Obbbbbbb1
1..,127 = Lc3.,.R53
04 003A ! Oaaaaaaa]M.Tap Delay:Time 8
04 00
3Bff i Obbbbbbb!
0,,.
1200
ms
04 003C 1 Oaaaaaaa|M.Tap Delay:Level 8
04 00
3D# ! Obbbbbbb i
0.,,100
04 003E 1 Oaaaaaaa]M.Tap Delay:Pan B
04 003F#! Obbbbbbb!
1,,.127 s L63,,,R63
04 0040 1 Oaaaaaaa¡K.Tap Delay:Time 9
04 0041#j Obi^bbbbj
C,,,1200ms
04 0042 1 Oaaaaaaa I
K.Tap Delay:Level 9
04 0043«! Obbbbbbb]
0,,.100
04 0044 1
Oaaaaaaa!K.Tap Delay:Pan 9
04 0045«! Obbbbbbb1
1,,,127 = L63,,,R53
04 DO46 1
Oaaaaaaa|K.Tap Delay:Time 10
04 0047«! Obbbbbbb]
C.,, 1200ms
04 0048 1 Oaaaaaaa]K.Tap Delay:Level 10
04 00
49# j Obbbbbbb1
0,,,100
04 004A 1 Oaaaaaaa]M.Tap Delay;Pan 10
04 004B«! Obbbbbbb!
1,,.127 = L63, , .RÓ3
04 004C ! Oaaaaaaa|M.Tap Delay:Feedback Delay Time
04 00
40« 1 Obbbbbbb1
G. , , 1200ms
04 004E 1
OaaaaaaaiM.Tap Delay:Feedback Leve
1
04 004F«|
Obbbbbbb]
-100..,100
04 oo50 i
Oaaaaaaa]K.Tap Delay:Effect Level
04 00
51» 1 Obbbbbbb!
-100,,.100
04 0052 1
Oaaaaaaa]M.Tap Delay:Direct Level
04 00
53« 1 Obbbbbbb!
-100,.,100
04 0054 1 Oaaaaaaa]EQ: Low EQ Type
04 0055*1 Obbbbbbb]
0,1» Shelving, Peaking
04 0056 1
Oaaaaaaa]EQ: Low EQ Gain
04 0057«!
Obbbbbbb i
-12., ,12dB
04 OD38 j Oaaaaaaa!EQ;
Law EQ Frequency
04 00
59« 1 Ohbbtohh!
2.,,200 » 20,.,2000Hr
04 005A 1 Oaaaaaaa]EQ : LO’W EQ Q
04 00
5B« 1 Obbbbbbb!
3...100 » 0.3,,,10.0
04 005C 1 Oaaaaaaa|EQ: Kid EQ Gain
04 0050«! Obbbbbbb j
-12,,,12dE
04 005E 1 Oaaaaaaa|EQ: Mid EQ F
requency
04 005F#|
Obbbbbbb!
20,,.300 = 200,,,8QOOH2
04 DO 60 i
61#!
Oaaaaaaa!EQ: Mid EQ Q
04 00
Obbbbbbb1
3, . ,100 » 0.3,..10.0
04 0062 1 Oaaaaaaa|EQ: High EQ Type
04 0063*1 Obbbbbbb}
0,1 » Shelving, Peaking
04 0064 1
Oaaaaaaa|EQ: High EQ Gain
108