KORG Krome music workstasion 61key User Manual
Page 98
Arpeggiator function
94
Then return to the Global P6: Arpeggio Pattern– Setup
page. For odd‐numbered steps, set Flam to a positive
(+) value. For even‐numbered steps, set Flam to a
negative (–) value.
Drum pattern
You can use the arpeggiator to play a rhythm pattern
by using “Fixed Note” with a drum program.
1. In Program mode, select a drum kit program.
For this example, select the preset program A017: Jazz
Dry/Amb1 Kit (Category: Drums).
2. In Global P6: Arpeggio Pattern, select the Setup
page, and parameter settings.
Arpeggio Tone Mode: Set this to Fixed Note. This will
cause the tone to always sound at the specified pitch.
Fixed Note Mode: If you set this to Trigger All Tones,
playing a single note on the keyboard will sound all
tones.
If you set this to Trigger As Played, the tones will be
sounded according to the notes you play on the
keyboard (see page 212 of the Parameter Guide).
3. Select the Edit page.
Let’s input the following rhythm pattern.
4. For each “Tone,” specify “Fixed Note No.”
Use the Fixed Note Setup button to open the dialog
box. Here you can assign a different drumsample (note
number) of the drum kit to each fixed note.
For this example, set Tone No. and Fixed Note No. as
follows.
The drumsample corresponding to each note number
will differ depending on the drum kit. It’s best to play
the keyboard to find the drum sound you want; then
hold down Fixed Note No. and play that note to enter
the desired note number.
5. Press the alternate button.
6. Enter the kick (Tone00).
In the touch grid, set tone 00 (C2) of Step 01 and 05.
7. Enter the snare (Tone01).
In the touch grid, set tone 01 (F2) of Step 03 and 07.
8. Enter the closed hi‐hat (Tone02).
In the touch grid, set tone 02 (F#3) of Step 01, 02, 03, 05,
06, and 07.
9. Enter the open hi‐hat (Tone03).
In the touch grid, set tone 03 (A#3) for Step 04.
10. If Fixed Note Mode is set to Trigger As Played,
playing a single note on the keyboard will cause
only the kick (Tone00) to play.
Playing two notes on the keyboard will cause only the
kick (Tone00) and snare (Tone01) to play. In this way,
the number of keys that you play will be played by the
same number of tones.
Tone No.
Fixed Note No.
00
C2 (kick)
01
F2 (snare)
02
F#3 (closed hi-hat)
03
A#3 (open hi-hat)