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Mbox daemon, Adding content, Mbox daemon adding content – PRG Mbox Studio Manual 3.8 User Manual

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MBOX

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STUDIO USER MANUAL

Mbox Daemon

Mbox network communication involves a software application called Mbox Daemon. This software is
required on all Mbox servers to enable remote feedback. When the Mbox application is launched (on the
Mbox server), it will automatically launch the last version of Mbox Daemon used on that computer.

To view the Daemon interface, choose it in the dock or press [

 D] while the Mbox application is in

Window mode.

The Mbox Daemon screen will always reflect the Network Interface setting as configured in the Setup tab (see above).
The Network Interface setting can be changed at the Mbox Daemon screen, however, this is not recommended since
the setting WILL NOT be retained if the Mbox is restarted. A sample Mbox Daemon screen is shown below:

Training Video:

Mbox Media Server Training Video Chapter 7: Daemon Application

Adding Content

Use the following guidelines when adding content:

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2D content (Textures) must be placed inside the /Mbox/Media folder.

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3D content (Objects) must be placed inside the /Mbox/Models folder.

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The use of both Textures and Objects relies on the correct structure of their parent folders and the correct
numbering of folders and files. You may add up to 65535 Textures and up to 255 Objects.

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/Mbox/Media Folder - Texture files may be numbered from 0 to 255 and must be placed into folders numbered 0
to 255 inside the Media folder. Folders 0 and 255 are used for built-in functionality and should be avoided, but can
be used if necessary.

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/Mbox/Models Folder - Object files may be numbered from 0 to 255 and must be placed into a folder numbered 0
inside the Models folder. The Mbox Studio installer will have created this folder and placed some files inside. You
may replace these files as desired.

Refer to

"Folder and File Numbering"

on page 23 for examples of Media and Model folder and file structuring.