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Glossary – PRG Mbox Studio Manual 3.8 User Manual

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MBOX

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MEDIA SERVER USER MANUAL

GLOSSARY

Screen Object Control Types (Units, Typical Scale Value)

1)

Texture X Position - Left/Right position of the texture on screen object. (pixels, varies)

2)

Texture Y Position - Up/Down position of the texture on screen object. (pixels, varies)

3)

X Position - Left/Right position of the screen object. (pixels, varies)

4)

Y Position - Up/Down position of the screen object. (pixels, varies)

5)

Dimmer - Brightness (fade to black, not transparent) of texture on screen object. (0 - 1, 0.00390625)

6)

Opacity - Transparency (fade to transparent) of texture on screen object. (0 - 1, 0.00390625)

7)

Tex Rot 90 - Texture rotation in 90° increments. This is a sticky* control. (90° steps, 1)

8)

Enable - Enable/Disable rendering of screen object - make it visible/invisible. (Enable/Disable, 1)

9)

Abort - Enable/Disable rendering of all screen objects after current object. This is a sticky control. (Enable/
Disable, 1)

10) Texture Gain - Multiplier for texture position on screen object. Allows texture position controls to be scaled on-

demand for either greater accuracy or increased range. (%, varies)

11) Position Gain - Multiplier for position of screen object. Allows position controls to be scaled on-demand for either

greater accuracy or increased range. (%, varies)

12) Tex Rotate - Texture rotation in an arbitrary fashion. (0 - 1, 0.00390625)

13) X Rotate - Rotates Triangle Strip screens or Triangle Fan screens about their X axis, with the screen's origin being

the origin of rotation. (0 - 1, 0.00390625)**

14) Y Rotate - Rotates Triangle Strip screens or Triangle Fan screens about their Y axis, with the screen's origin being

the origin of rotation. (0 - 1, 0.00390625)**

15) Z Rotate - Rotates Triangle Strip screens or Triangle Fan screens about their Z axis, with the screen's origin being

the origin of rotation. (0 - 1, 0.00390625)**

16) Repeat Count - Sets number of automatic repeats of current screen object, typically used with a fixed offset value

only, not live control from Art-Net. (# of repeats, 0 - use offset)

17) Repeat X Dist - Sets X position offset distance of each repeat of a repeated screen object, typically used with a

fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)

18) Repeat Y Dist - Sets Y position offset distance of each repeat of a repeated screen object, typically used with a

fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)

19) Repeat tX Dist - Sets texture X offset distance for texture on each repeat of a repeated screen object, typically

used with a fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)

20) Repeat tY Dist - Sets texture Y offset distance for texture on each repeat of a repeated screen object, typically

used with a fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)

21) Repeat X/tX - Sets both X position and texture X position distances for each repeat of a repeated screen object,

typically used with a fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)

22) Repeat Y/tY - Sets both Y position and texture Y position distances for each repeat of a repeated screen object,

typically used with a fixed offset value only, not live control from Art-Net. (pixels, 0 - use offset)