Chapter 2 – Yamaha SU700 User Manual
Page 93
Chapter 2 Tutorial
93
CHAPTER
2
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The ribbon controller has a “SCRATCH” function that is unique to it, and which
allows you to play a sample manually by scratching the ribbon controller.
●
Use scene memory to change the settings of various parameters
●
Function knob data and mute on/off settings can be stored in the scene buttons. (
→
p.176)
The scene buttons offer a wide range of possibilities; for example you might pro-
gram a scene button to raise the pitch of all non-rhythm instrument by a semitone,
or switch the LOOP tracks to other tracks, etc.
●
By using SYSTEM/SETUP/REC MODE (
→
p.300) to set the sequencer recording
mode to “OVERDUB,” you can add scene changes to existing song data.
●
Jump using the marker buttons
●
Measure locations within a song can be stored in the MARKER buttons. Marker
button data cannot be recorded in a song, but by pressing a marker button while a
song plays, you can make the playback jump. If each location at which the song
changes has been stored to a marker button, you can use the marker buttons to
jump to any desired section in the song.
●
Synchronized operation with an external MIDI device
●
The SU700 can be synchronized with an external MIDI device. An external MIDI se-
quencer synchronized with a SU700 song can be used to play the melody, or you can
play SU700 samples along with the playback of an external MIDI device.
●
Modifying measure, BPM, and note (quantize and grid)
●
When a song is played back, the MEASURE area of the display will show the posi-
tion (measure number and beat) of the song.
By pressing the [MEASURE] button and using the dial, you can move the position
within the song. The position can also be moved by using the sequencer control
buttons
,
and
, or by storing a song position in a MARKER button.
●
When a song is played back, the BPM area of the display will indicate the BPM
(tempo value) of the currently-playing song.
You can modify the BPM by pressing [BPM] and using the dial. The BPM can also
be modified by striking the [BPM COUNTER] button at regular intervals.
* You can specify what will happen when BPM is modified; either the pitch will
change (as when you modify the rotational speed of an analog record player), or
the pitch will remain unchanged and only the BPM will change. (
→
TRACK
SET/SETUP/BPM TRACKING: p.237)