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Recording, marking and events, What is an event – NewTek 3Play 820 User Manual

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Delayed, Clip and List (Play List) video streams can also be played back at variable speeds. The
standard (NTSC) 3P

LAY

supports NTSC video in HD1080i, 720p, and SD formats. Multi-standard

3Play™ systems support the equivalent formats for NTSC, NTSC-J and PAL video broadcast
standards.

2.2 RECORDING, MARKING AND EVENTS

Recording is intrinsic to NewTek 3Play™, and is configured for each incoming a/v source to be
captured prior when creating live production session. When Record is enabled in the live Replay
Desktop
, configured sources are continuously captured and stored. Typically, each stream might
represent a different camera angle. (Other sources supplied to non-recorded inputs can be
viewed but will not be captured; thus they are not available for later replay.)

Note:

When timecode for a session being recorded reaches 24:00:00.00, a new recording is

automatically started. A few frames are lost in this process. Use the ‘Subtract 12 hours; feature
in Timecode Configuration to avoid problems when necessary – see Section 7.2.5.

2.2.1 WHAT IS AN EVENT?

The operator uses the supplied NewTek 3Play™ external control surface to mark events. Each
event entry appears in the Clips List module on the Replay Desktop as a single row of clips
identified by an Event ID number shown in the left-most column, along with related data.

Events can be thought of as timed segments of the recorded video. These are created when you
mark In and Out Points as a live production progresses. The (in and out) timecode values are
rather like digital bookmarks, in that they identify a specific portion of the recorded footage.
Newly-marked events are successively added to the Clips List for convenient recall.

Remember, an event is not merely a clip. Think of it as a bookmarked section of the recordings
from each (captured) source. Each event entry denotes a synchronized time ‘slice’ of all
recorded video streams (or ‘angles’, if you like). You can recall and display any clip from an event
instantly. This involves sending the stream from one particular camera to one of the system
outputs (Output A or Output B).

Hint: Two different clips from one or more events can be displayed simultaneously using the two
outputs.

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