Making qtvr scenes – Apple QuickTime VR User Manual
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Making QTVR Scenes
This chapter shows you how to create a QTVR scene using the Scene Maker. A QTVR scene is
a collection of media, or
nodes, such as panoramas, objects, and links to World Wide Web
pages. The nodes are assembled to create a virtual environment that the user can interact
with and explore. An example of a scene is on the
QuickTime VR Authoring Studio CD.
To create a scene, you should already know how to use the Object Maker, Panorama Maker,
and Panorama Stitcher tools. You can create QTVR panoramas and objects within the Scene
Maker, or you can drag panoramas and objects you’ve already created using QuickTime VR
Authoring Studio directly into the Scene Maker window. You use the Scene Maker’s features
to define hot spots that link the nodes within a scene.
Before you begin this chapter, read Chapter 2, “Introduction to QuickTime VR Authoring
Studio,” for an overview of the scene-authoring process. Then learn the features of the
Scene Maker tool by using the source material provided on the
QuickTime VR Authoring
Studio CD. Once you have mastered using the Scene Maker, see Chapter 8, “Creating Source
Material,” for guidelines on photographing or capturing your own images.
Using the Scene Maker
There are several steps to creating a scene using the Scene Maker:
m Opening QuickTime VR Authoring Studio
m Adding a map
m Specifying output files
m Creating scene components
m Creating links
m Defining hot spots and setting destinations
m Adjusting scene settings
m Processing the scene
m Checking the links
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