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Making objects – Apple QuickTime VR User Manual

Page 39

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C H A P T E R

Making Objects

This chapter shows you how to create an object using the Object Maker. The source material
for an object can be images taken with a film or digital camera, images captured from a video
camera or video media, or 3D rendered graphics. It’s recommended that you learn the
features of the Object Maker by using the source material provided on the

QuickTime VR

Authoring Studio CD. Once you have mastered using the Object Maker, see Chapter 8,
“Creating Source Material,” for guidelines on photographing or capturing your own images.

The Object Maker lets you
m make QTVR objects that can be grabbed, moved, and rotated by the user
m add animation to views within an object
m add view states to an object (A view state is an alternate set of images for an object.)
m make absolute objects that let the user see views that correspond to where the user clicks

Using the Object Maker

This section shows you how to make a simple QTVR object. Later sections show you how to
add view states and animation to an object, and how to create an absolute object.

To make an object, follow these steps:

1

Double-click the QuickTime VR Authoring Studio icon.

2

Choose New from the File menu, then select Object Maker.

A dialog box appears.