Declaration and initialization of auto pointers – HP Integrity NonStop H-Series User Manual
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©Copyright 1996 Rogue Wave Software
Declaration and Initialization of Auto Pointers
You attach an
auto_ptr
object to a pointer either by using one of the constructors for auto_ptr,
by assigning one auto_ptr object to another, or by using the reset member function. Only one
auto_ptr "owns" a particular pointer at any one time, except for the NULL pointer (which all
auto_ptrs own by default). Any use of auto_ptr's copy constructor or assignment operator
transfers ownership from one auto_ptr object to another. For instance, suppose we create
auto_ptr a like this:
auto_ptr
The
auto_ptr
object a now "owns" the newly created pointer. When a is destroyed (such as
when it goes out of scope) the pointer will be deleted. But, if we assign a to b, using the
assignment operator:
auto_ptr
b now owns the pointer. Use of the assignment operator causes a to release ownership of the
pointer. Now if a goes out of scope the pointer will not be affected. However, the pointer will be
deleted when b goes out of scope.
The use of new within the constructor for a may seem a little odd. Normally we avoid
constructs like this since it puts the responsibility for deletion on a different entity than the one
responsible for allocation. But in this case, the
auto_ptr
's sole responsibility is to manage the
deletion. This syntax is actually preferable since it prevents us from accidentally deleting the
pointer ourselves.
Use operator*, operator->, or the member function get() to access the pointer held by an
auto_ptr
. For instance, we can use any of the three following statements to assign "What's up
Doc" to the string now pointed to by the auto_ptr b.
*b = "What's up Doc";
*(b.get()) = "What's up Doc";
b->assign("What's up Doc");
auto_ptr
also provides a release member function that releases ownership of a pointer. Any
auto_ptr
that does not own a specific pointer is assumed to point to the NULL pointer, so
calling release on an auto_ptr will set it to the NULL pointer. In the example above, when a is
assigned to b, the pointer held by a is released and a is set to the NULL pointer.