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Storing an effect, Recalling an effect – Tektronix Grass Valley 3000 User Manual

Page 188

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4-50

Section 4— Switcher Operations

Storing an Effect

1.

Select the

LEARN

pushbutton so that it lights.

2.

Select

BANK 0 or BANK 1

to select Bank 0 or Bank 1. Select

BANK

and then

one of the

pushbuttons

2

through

9

to select

Banks 2 through 9. This selects one of the ten banks of ten
E-MEM storage registers. For example, register 32 equates to
bank 3, register 2. (If the current Bank is the one you want,
simply select the new register number.)

3.

Select one of the ten

register

pushbuttons

0-9

. The button will

light and the current panel setup will be learned for later
recall. After the learn, the

LEARN

button lamp turns off.

SHORTCUT:

LEARN

‘•’ (dot) automatically puts the effect into the

next empty register.

Recalling an Effect

1.

Turn off the

LEARN

button if it is lit.

2.

Select

BANK

and

0

through

9

. (This step is optional if the

bank that you want is already selected.)

3.

Select the

register

pushbutton (

0-9

) containing the previously

stored panel setup. The panel setup stored in the register will
immediately be recalled.

4.

Observe the recalled effect on the Program monitor.

NOTE:

The E-MEM system learns and recalls the switcher controls but

does not cue the video and key sources serving as inputs to the switcher.
When you recall an effect, you may need to cue your sources to exactly
duplicate the picture that existed when the effect was learned.