Encode clips with rrencode, Recommended hardware configuration, Redray player operation guide – RED REDRAY PLAYER User Manual
Page 33
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COPYRIGHT © 2014 RED.COM, INC
REDRAY PLAYER OPERATION GUIDE
955-0017, REV-D | 33
This section explains how to encode your 4K content using the RRencode Plugin in REDCINE-X PRO
®
so that
it can be played on the REDRAY
®
. The RRencode Plugin is ONLY compatible with Build 20.3 of REDCINE-X
PROand the build is ONLY available to REDRAY owners at this time.
Each purchase of a REDRAY comes with one (1) RRencode license that you can install on up to five (5) de-
vices at a time. For more information about additional licenses or acquiring the appropriate build version of
REDCINE-X PRO, contact your Bomb Squad representative.
NOTE: REDCINE-X PRO Build 20.3 does not support GPU acceleration or A.D.D. (Advanced DRAGON Debayer).
NOTE: When using the RRencode Plugin, attach only 48 kHz WAV audio files to the video. The encoding will
terminate automatically if you attempt to use an audio file with another sample rate or format.
RECOMMENDED HARDWARE CONFIGURATION
The time it takes to encode content in REDCINE-X PRO depends on many factors, including, but not limited to:
Clip length
Number of clips included in the encoding
Clip resolution
Available RAM
CPU capability
GPU capability
Hard drive read/write speed
In order to minimize the amount of time it takes to encode your content, RED recommends that your system
and hardware meet the following minimum requirements:
SYSTEM REQUIREMENT
RECOMMENDED MINIMUM CONFIGURATION
Operating System
Mac: OS X
®
10.6.8 or later
Windows: Windows
®
7 Professional or later
RAM
16 GB of DDR3 RAM
CPU
Dual 2.40 GHz Intel
®
Xeon
®
Six-Core (12 Threads) Processor or AMD
®
equivalent
GPU
ATI Radeon™ HD 5870 or NVIDIA
®
GeForce
®
GTX 600 equivalent
Hard Drive
7200 RPM drives over SATA III
Software
REDCINE-X PRO Build 20.3
B
ENCODE CLIPS
WITH RRENCODE