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Encode clips with rrencode, Recommended hardware configuration, Redray player operation guide – RED REDRAY PLAYER User Manual

Page 33

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COPYRIGHT © 2014 RED.COM, INC

REDRAY PLAYER OPERATION GUIDE

955-0017, REV-D | 33

This section explains how to encode your 4K content using the RRencode Plugin in REDCINE-X PRO

®

so that

it can be played on the REDRAY

®

. The RRencode Plugin is ONLY compatible with Build 20.3 of REDCINE-X

PROand the build is ONLY available to REDRAY owners at this time.
Each purchase of a REDRAY comes with one (1) RRencode license that you can install on up to five (5) de-

vices at a time. For more information about additional licenses or acquiring the appropriate build version of

REDCINE-X PRO, contact your Bomb Squad representative.
NOTE: REDCINE-X PRO Build 20.3 does not support GPU acceleration or A.D.D. (Advanced DRAGON Debayer).
NOTE: When using the RRencode Plugin, attach only 48 kHz WAV audio files to the video. The encoding will

terminate automatically if you attempt to use an audio file with another sample rate or format.

RECOMMENDED HARDWARE CONFIGURATION

The time it takes to encode content in REDCINE-X PRO depends on many factors, including, but not limited to:

Clip length

Number of clips included in the encoding

Clip resolution

Available RAM

CPU capability

GPU capability

Hard drive read/write speed

In order to minimize the amount of time it takes to encode your content, RED recommends that your system

and hardware meet the following minimum requirements:

SYSTEM REQUIREMENT

RECOMMENDED MINIMUM CONFIGURATION

Operating System

Mac: OS X

®

10.6.8 or later

Windows: Windows

®

7 Professional or later

RAM

16 GB of DDR3 RAM

CPU

Dual 2.40 GHz Intel

®

Xeon

®

Six-Core (12 Threads) Processor or AMD

®

equivalent

GPU

ATI Radeon™ HD 5870 or NVIDIA

®

GeForce

®

GTX 600 equivalent

Hard Drive

7200 RPM drives over SATA III

Software

REDCINE-X PRO Build 20.3

B

ENCODE CLIPS

WITH RRENCODE