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Rockwell Automation 2705-ND1 Keypad Development Software User Manual

Page 38

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Chapter 7

Message Operations

7–3

If the message number you enter does not exist, the Message Text window
opens. This is where you enter your message. The message number
displays next to Create New Message and also next to Edit Message,
indicating that you are in edit mode.

Message Text Window

The message number displays above the Message Text window. The bottom
of the window displays the cursor position (01) and the current editing mode
(Insert or Overstrike).

You can enter up to 16 characters in the window. After entering a message,
press [F10] to save the message. You then return to the Messages menu.

Use any of the keys below while entering the message text.

Message Edit Keys

Function

character

Enters an alphanumeric character at the cursor position.

[

] [

]

Moves cursor to left or right without changing text.

[Home] or [End]

Moves cursor to left or right without changing text.

[BackSpace]

Deletes character to left of cursor.

[Del]

Deletes character at cursor.

[Ins]

Toggles editing between insert and overstrike mode.

[Ctrl] [E]

Erases message text from window, leaving message number intact. A
message displays prompting you to confirm the erase operation.

[Ctrl] [B]

Toggles blinking on or off for the message. To enable blinking, press
[Ctrl] and [B] simultaneously. The message will display blinking during edit
mode and when triggered during run mode.

To disable blinking, press [Ctrl] [B] again.

[F10]

Saves message and returns to Messages menu.

[Esc]

Exits window without saving edits.