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Room 3, Hall 1, P. 140) – Roland V-Synth User Manual

Page 140: 140 effects list

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140

Effects List

03: Room 3

Reverb which simulates the reverberation within a room. This is
suitable for simulating a fairly large room, and produces
reverberation with a strong mid and low range.

04: Hall 1

This simulates the reverberation of a concert hall. It is a conventional
hall reverb. You can also apply a chorus effect to the reverberation to
adjust the sense of spaciousness or to create a special effect.

Parameter

Value

Description

Pre Low Freq

50–4000 Hz

Frequency of the low range

Pre Low Gain

-15– +15 dB

Gain of the low range

Pre Mid Freq

50–20000 Hz

Frequency of the middle
range

Pre Mid Q

0.5, 0.7, 1.0, 2.0,
4.0, 8.0

Gain of the middle range
Set a higher value for Q to
narrow the range to be af-
fected.

Pre Mid Gain

-15– +15 dB

Gain of the middle range

Pre Hi Freq

2000–20000 Hz

Frequency of the high
range

Pre Hi Gain

-15– +15 dB

Gain of the high range

Reverb Time

0.06–32.0 sec

Duration (time) of the re-
verb

Pre Dly Time

0–200.0 ms

Adjusts the delay time from
the direct sound until the
delay sound is heard.

Density

0–99

Density of the reverb

Room Size

1–8

Size of the room which is
simulated

Early Ref Level

0–99

Volume level of the initial
reflected sound

Release Density

0–99

Density of the sound that
reaches the listener after
many repeated reflections

Low Damp Freq

50–4000 Hz

Adjusts the frequency be-
low which sound fed back
to the effect will be cut.
The Low Damp function
damps the low frequency
band of the reverb sound
quicker than other bands.

Low Damp Gain

-36–0 dB

Degree of Low Damp

Hi Damp Freq

2000–20000 Hz

Adjusts the frequency
above which sound fed
back to the effect will be
cut.
High Damp, by attenuating
the higher frequencies first.

Hi Damp Gain

-36–0 dB

Degree of High Damp

Post HC Freq

160–15000 Hz,
THRU

Frequency at which the
high cut filter will begin to
take effect (THRU: no filter
is used)

Parameter

Value

Description

Pre Low Freq

50–4000 Hz

Frequency of the low range

Pre Low Gain

-15– +15 dB

Gain of the low range

Pre Mid Freq

50–20000 Hz

Frequency of the middle
range

Pre Mid Q

0.5, 0.7, 1.0, 2.0,
4.0, 8.0

Gain of the middle range
Set a higher value for Q to
narrow the range to be af-
fected.

Pre Mid Gain

-15– +15 dB

Gain of the middle range

Pre Hi Freq

2000–20000 Hz

Frequency of the high
range

Pre Hi Gain

-15– +15 dB

Gain of the high range

Low Rev Time

0.06–64.0 sec

Duration (time) of the re-
verb for the low frequency
band.

Hi Rev Time

0.06–64.0 sec

Duration (time) of the re-
verb for the high frequency
band

Xover Freq

160–15000 Hz,
THRU

The reverberation specified
by the Low Rev Time will
be applied to the range be-
low this frequency, and by
the Hi Rev Time to the
range above this frequency.

Pre Dly Time

0–200.0 ms

Adjusts the delay time from
the direct sound until the
delay sound is heard.

Density

0–99

Density of the reverb

Room Size

5.6–32.6 m

Size of the room which is
simulated

Early Ref Level

0–99

Volume level of the initial
reflected sound

Release Density

0–99

Density of the sound that
reaches the listener after
many repeated reflections

Low Damp Freq

50–4000 Hz

Adjusts the frequency be-
low which sound fed back
to the effect will be cut.
The Low Damp function
damps the low frequency
band of the reverb sound
quicker than other bands.

Low Damp Gain

-36–0 dB

Degree of Low Damp

Hi Damp Freq

2000–20000 Hz

Adjusts the frequency
above which sound fed
back to the effect will be
cut.
High Damp, by attenuating
the higher frequencies first.

Hi Damp Gain

-36–0 dB

Degree of High Damp

Post HC Freq

160–15000 Hz,
THRU

Frequency at which the
high cut filter will begin to
take effect (THRU: no filter
is used)

Chorus Rate

0–127

Rate of modulation for the
reverb

Chorus Depth

0–127

Depth of modulation for
the reverb