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Sears 385. 19601 User Manual

Page 33

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Editing Button

SECTION 3. LEARN TO USE THE CONTROLS

Editing Pattern Combinations

check and correct pattern combi­
nations betöre sewing.

press agam when editing is complete,
the light will go out.

To check your programming tor possible errors

m

a tong pattern sequence, your

Kenmore 100 Stitch has a built-in editing system lEDIT).

After programming touch the editing button. A flashing light will appear and
the pattern indicator will show the first pattern number programmed. Each time

the memory button is pressed the pattern indicator will advance to the next

pattern. Continue pressing the memory button until you reach the Iasi pattern

Of you find an error. Pressing the Mirror Image Button will sequence from last

to first.

To Delete and Add Patterns:

You wanted to program OT 02, 03 and

04

but 05

was programmed instead of 03. Press the editing button. Then press the
memory button until 05 appears m the pattern indicator. Press the clear button.
02 will appear m the pattern indicator. Now select pattern 03 and press the
memory button. Pattern 05 has been deleted and pattern 03 added.

To Delete Patterns Without Adding:

You programmed OL 02. 03, 04 and 05.

You want to delete 02 and 04. Press the editing button. Press the memory
button until 02 appears. Press the clear button. Advance until 04 appears.
Press the dear button. 02 and 04 have been deleted.

To Add Patterns Without Deleting: You programmed 01, 03 and 04. You want

to add 02. Press the ecliling button. 01 will appear. Because you want 02 to
come alter 01 add it when 01 is in the paitern indicator. Select pattern 02 and

press the memory button.

If your programming is correct, press the editing button agam. The flashing light

will disappear and you're ready to sew. The machine will not sew when the
editing signal is flashing.

In editing, pressing the memory button advances the patterns from first to last

while the mirror image button shows the sequence from last to first;

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