Reverb sends, Reverb returns, Split point – MOTU 828x 28x30 Audio Interface with ThunderTechnology User Manual
Page 90: Primary controls, Early reflections

C U E M I X F X
90
Routing inputs, busses and outputs to the 
reverb processor
The reverb processor is a single, independent unit 
that provides stereo reverb.You can route multiple 
signals to it from various points (sends) in the 
CueMix FX mixer, but all incoming signals to the 
reverb processor are merged and processed 
together. The resulting stereo output from the 
reverb can then be inserted into a mix bus or 
output using stereo returns.
Reverb sends
The following signals can be sent to the reverb 
processor via their corresponding sends (discussed 
earlier in this chapter):
■
Mono or stereo inputs (Figure 9-3 on page 74)
■
Mix bus output (Figure 9-2 on page 72)
■
Outputs (Figure 9-6 on page 77)
Reverb returns
The stereo output from the reverb processor can be 
sent to the following destinations via their 
corresponding returns (discussed earlier in this 
chapter):
■
Mix bus outputs
■
Outputs
■
The computer (via the Reverb Return bus)
Split point
The
Split Point
(Figure 9-23) prevents feedback
loops that would be caused by a signal being sent to 
the reverb processor and then returned to the same 
signal path.
Mixes
When the Split Point is set to
Mixes
, the returns in
the Mix bus tab become active and the sends in the 
Output tab gray out. This allows you to send from 
inputs and mixes and return to mixes and outputs.
Outputs
When the Split Point is set to
Outputs
, the sends in
Output tab become active and the returns in the 
Mix bus tab gray out. This allows you to send from 
inputs, mixes and outputs and return to outputs.
Primary controls
The Primary Controls section (Figure 9-23) in the 
Reverb tab provides the following basic parameters 
for programming the reverb.
Reverb Time
Reverb time
determines the length of decay, or
tail
,
of the reverb. This is a global setting for the reverb 
processor. You can further refine the tails by 
independently setting the reverb time of three 
separate frequency bands, as discussed below in 
the Reverb Design section.
PreDelay
PreDelay
is the amount of time before you hear the
very first reflections. If you are in a large room, it 
takes a while before the first reflections return. 
PreDelay is useful for clarifying the original sound. 
For example, with vocals, the reflections won’t start 
until after the initial sound of a word has been 
sung.
Shelf Filter
The
Shelf Filter
is a low-pass filter that controls the
high frequency characteristics of the overall effect.
Frequency
sets the cutoff frequency for the filter
and
Cut
sets the amount of signal attenuation
applied by the filter.
Early reflections
Initial reflections give a space its unique sound. 
The shape of the room, the angles of the walls, even 
furniture in the room will produce a series of Initial 
Reflections. Think of the early reflections and 
room type
as the “flavor” of the reverb. You can
choose between several types of rooms. These are 
acoustic models for simulating these different 
