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Grass Valley Maestro Master Control v.1.7 User Manual

Page 133

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Maestro Channel Branding User Guide

129

3rd Step: Audio Sets

In general, remapping in the Audio Input tables is used for sources that do
not change dynamically or for those sources that have a few possible con-
figurations. (Audio Input sets are assigned to sources using the Input table,

page 150

.)

There are a number of primary uses for the Audio Input tables:

Standard input mapping (1:1)

Correcting format differences

Audio group substitution

Down-mix / up-mix mapping

Combinations of all the above

These categories are described below.

Standard Input Mapping (1:1)

The Audio Input table is really a matrix of inputs and outputs representing
the 16 input and 16 output channels. Each cell in the table can contain a
gain value in dB. A value of "0" means a unity gain value for that input/
output combination. The values are the contribution of the input channel
to the output channel. The range of values is blank or OFF, or from -51.1 dB
to 0 dB (Unity gain) with 0.1 dB resolution.

Standard or 1:1 input mapping has been the default input mapping in all
software versions before 1.3. This method maps the input channels to the
output channels one-to-one.

Figure 98

shows 10 audio channels spread

across four audio groups, the input table maps each input channel to the
corresponding output channel.

Figure 98. 1:1 Input Mapping

Correcting Format Differences

The input tables can be used to fix format differences in sources. A good
example is a VTR or disk server that may have many different programs
with different audio channels but is always connected to the Maestro as a
stereo pair of channels. For example, it is standard in many facilities to use
the left channel only for mono programs.