Setting channel mapping – Grass Valley EDIUS Pro v.7.0 User Manual
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Basic Editing Operations
EDIUS -
User Guide
4 Click [Set In Point] on the Player at the beginning of the desired range.
2
Alternative
• Setting In point on the Player:
[I]
5 Click [Set Out Point] on the Player at the end of the desired range.
2
Alternative
• Setting Out point on the Player:
[O]
3
•
In and Out point positions can be changed by dragging In slider or Out slider.
• Clicking [Previous Frame] or [Next Frame] to move the slider and then clicking [Set In Point] or [Set Out Point]
set In or Out points by 1 frame unit.
6 Move the timeline cursor to the position to place the clip on the timeline window.
7 Click [Insert to Timeline] on the Player.
The clip is placed on the track with the position of the timeline cursor set as the In point.
Setting Channel Mapping
Map the channels of the source clip (source channels) to the tracks on the track patch. When placing a clip to the
timeline using a button or shortcut key, you can specify the track to place the clip.
1 Click and select the clip in the bin to be placed on the timeline.
The source channel is displayed in the track patch.
When displaying a clip on the Player, the clip is displayed on the track patch in the same way.
When a clip in the source browser is selected, the source channels are displayed on the track patch according to the
channel map in the project settings.
Example:
When the selected clip has video and 8 audio channels