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Learn cue point – DNF Controls CP20 User Manual

Page 27

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Flex Control Network

®

, CP20 User Manual

Page 23 of 42

D. Learn Cue point

With menu setting: MARK CUE=LEARN
1) Press VTR [1], [2], [3], [4], [5], [6], [7] or [8].
2) OPTIONAL:

a. Use the transport functions to view the clip.
b. Press [IN] to set an IN point. The IN LED will turn on. On recall, the

clip will cue to the IN time, not the beginning of the clip.

c. Optional- Press [OUT] to set an OUT point. The OUT LED will turn on.

On recall, the clip will play to the OUT point then stop.

d. To delete an IN or OUT point, press and hold [DEL], then press [IN]

or [OUT]. The IN/OUT LED will turn off.

e. If no IN point is set, the current location of the clip will be learned as

the IN point.

f. For GANG, repeat steps a. through e. for each channel. Then, press

the [SHIFT] + any [VTR] key enter the GANG mode.
Press VTR [1], [2], [3], [4], [5], [6], [7] or [8] to add the VTR to

the GANG. The VTR LED will turn on.
Press the VTR key again to remove it from the gang. The VTR LED will
turn off.
Press [ENTER] to complete the GANG mode. The LED of all GANGed
VTRs will turn on. The primary VTR's LED will flash.

3) Select the desired Cue Point by pressing [NEXT], [LAST] or by manually

entering the Cue Point using the numeric keypad, followed by [ENTER].
The selected Cue Point number is shown on the bottom part of the display.

4) Press [MARK] to initiate the Learn.

The display will show: “Select VTRs to learn: --------”.

5) Select the VTRs to be learned by pressing VTR keys [1], [2], [3], [4], [5],

[6], [7] or [8], press the VTR key a second time to not include it as part of

the LEARN.

6) Select the "play mode":

a. {NORMAL}: Clip will play one time and stop.
b. {2P}: Loop mode (plays from IN point to OUT point; Enter the

number of plays before the loop mode is exited; press [ENTER] to
complete the iteration count entry.

c. {3P}: Play to Loop: (plays from beginning of clip to end or OUT point

and loops to IN point and continues to loop between the IN point and
OUT point; Enter the number of plays before the loop mode is exited;

press [ENTER] to complete the iteration count entry.