IAI America TTA User Manual
Page 68
-68/85-
4-3-49. Simple-Interference-Check-Zone Definition Data Range-Specification Continuous Query (2A2H)
Function: Query the definition data for simple interference check zone.
Data name
Data range (value)
Data size
[bytes]
Cumulative
bytes [bytes]
Endian Sign
extension
Unit Description
Remarks
Big Little Yes No
Command
Header '!'
1
1
Station 'XX(h)'
2
3
Message ID
'2A2(h)'
3
6
Query-target
simple-interference-
check-zone definition
data number
'XX(h)' 2 8
Simple-interference-check-zone definition data
number (1 ~)
Number of query records
'XX(h)'
2
10
The number of records will be limited based on the
send/receive buffers.
SC 'XX(h)'
2
12
CR 0Dh
1
13
LF 0Ah
1
14
Normal
re
spon
se
Header '#'
1
1
Station 'XX(h)'
2
3
Message ID
'2A2(h)'
3
6
Simple-interference-
check-zone definition
data number
'XX(h)' 2 8
Simple-interference-check-zone definition data
number (1 ~)
Number of response
records
'XX(h)' 2
10
The number of records will be limited based on the
send/receive buffers.
Simple-inte
rfer
ence
-che
c
k-zon
e
de
fini
ti
on da
ta
Simple-interferen
ce-check-zone
definition
coordinate
effective axis
pattern
'XX(h)' 2
12
Simple-interferen
ce-check-zone
definition
coordinate 1 (*2)
'XXXXXXXX(h)' 8
20
0.001 mm
(R-axis:
0.001 deg)
Define a rectangular solid with coordinates 1 and 2.
* Coordinates on the base coordinate system
Definition
coordinate 1
remaining
coordinate data
Date indicated by *2
for the number of
remaining effective
axes
MAX
24
MAX
44
0.001 mm
(R-axis:
0.001 deg)
Data indicated by *2 x Number of remaining effective
axes = 8 bytes x Max (4 – 1) axes = Max 24 bytes
Simple-interferen
ce-check-zone
definition
coordinate 2 (*3)
'XXXXXXXX(h)' 8
MAX
52
0.001 mm
(R-axis:
0.001 deg)
Define a rectangular solid with coordinates 1 and 2.
* Coordinates on the base coordinate system
Definition
coordinate 2
remaining
coordinate data
Date indicated by *3
for the number of
remaining effective
axes
MAX
24
MAX
76
0.001 mm
(R-axis:
0.001 deg)
Data indicated by *3 x Number of remaining effective
axes = 8 bytes x Max (4 – 1) axes = Max 24 bytes