Gilderfluke&Co old MACs 8 bit Digital Audio System User Manual
Page 70

"w" (GROUP#)
Start Group:
These commands start the digital audio Repeater playing on the card(s) addressed by the
command. If an addressed card is looping, it will have its looping mode reset. If the card is
already playing, it can be configured to do one of the following things:
1)
IGNORE IT.
2)
SAVE THE START UNTIL IT FINISHES RUNNING.
3)
JUMP TO THE START OF THE NEXT SPIEL.
4)
JUMP TO THE START OF THE CURRENT SPIEL.
If the card receives a start command after it has received a request for a specific spiel, it will
play that spiel. Requests for specific spiels can come from the serial port (highest priority), the
AUX PORT (middle priority), and the jump forward, looping, and jump back internal show
requests (lowest priority).
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Stop Commands:
"x" (TRACK#)
Stop Track:
"y"
Stop All:
"z"
Stop Cocked:
"G" (GROUP#)
Stop Group:
These commands stop the selected card(s) unconditionally. The stop takes place after the
current 1 KByte block of sound data has played.
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Reset Commands:
"H" (TRACK#)
Reset Track:
"I"
Reset All:
"JÓ
Reset Cocked:
"K" (GROUP#)
Reset Group:
These commands reset the addressed card(s) to the start of their memory. If the cards are
running, the reset takes place after the current 1 KByte block of sound data has played. The
sound then continues from the start of the memory. A start delay will only take place after a
card has received a RESET.
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Mute Commands:
"L" (TRACK#)
Mute Track:
"M"
Mute All:
"N"
Mute Cocked:
"O" (GROUP#)
Mute Group:
These commands unconditionally mute the card(s) selected. If the card(s) selected are
already half-muted this command will override that condition and fully mute them.
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Half-Mute Commands:
"P" (TRACK#)
Half-Mute Track:
"Q"
Half-Mute All:
"R"
Half-Mute Cocked:
"S" (GROUP#)
Half-Mute Group:
These commands unconditionally half-mute the card(s) selected. If the card(s) selected are
already muted this command will override that condition and half-mute them.
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ILDERFLUKE
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