Key event, Display event, Assignment statements – Micromod MOD: 30ML Display Script Guide User Manual
Page 43: 3 assignment statements

MOD 30ML Display Guide
Display Scripts
Pre-Defined Events
Key
Event
ALARM_PRESSED ALARM_HELD ALARM_RELEASED
TAG_PRESSED TAG_HELD TAG_RELEASED
MANUAL_PRESSED MANUAL_HELD MANUAL_RELEASED
AUTO_PRESSED AUTO_HELD AUTO_RELEASED
RL_PRESSED
RL_HELD
RL_RELEASED
SCROLL_PRESSED
SCROLL_HELD
SCROLL_RELEASED
UP_PRESSED
UP_HELD
UP_RELEASED
DOWN_PRESSED
DOWN_HELD
DOWN_RELEASED
Display Event
ENTRY
ACTIVE
EXIT
When an Event occurs, the associated Event Script is executed. The event script is made
up of one or more Assignment Statements, IF Statements, CASE Statements, TUNE
statements and RETURN statements.
3.2.3 Assignment
Statements
The assignment statement assigns a value to a given target. The target of an assignment
can be an input name, a local attribute name, or one of several display resource names.
All assignment statements have an expression as their right hand side. The target will be
assigned the value of that expression. If the target is one of the display resource names
having the suffice ‘.SRC’, the expression must be just a source name (an input name or
local attribute name). The target will be continuously updated with the value associated
with that name.
Display Resources are the six alphanumeric lines, three bargraphs, twelve intensified
segments, LED, Beeper (annuncicator) and up/down arrows. They can be assigned a
constant value, meaning they will not change dynamically during operation, or a variable,
in which case a source must be defined. The resource names are pre-defined and appear in
Table 3-2.
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