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Loop mode, Auto punch, Loop mode auto punch – Teac X-48MKII User Manual

Page 33: 5 – recorder

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TASCAM X-48MKII

33

Marker Properties screen (select from Windows menu)

and selecting Loop. You can also enter them directly

on this screen.

You can also capture loop points during loop

playback. Use the keyboard F key to set the start

point and the T key to set the stop point.

NOTE

The loop interval is not shown on the screen when the

loop function is off.
3 Press Play.
4 To disable the loop function, click the loop button

again.

Loop Mode

The X-48MKII has three Loop Modes:
Play Once and Cue
Play Once and Cue plays through the loop once, then

locates to the beginning of the loop (or pre-roll point if

enabled) and stops.
Play Once and Stop
Play Once and Stop plays through the loop once and then

stops at the loop end (or post-roll point if enabled).
Play Repeatedly
Play Repeatedly plays through the loop, locates to the

beginning of the loop (or preroll point if enabled) and

plays again, repeating until the stop button is pressed.

By default, the Loop mode is set to

Play Once and Cue

. To

change this behavior:

Mouse/Keyboard Operation

1 Click on the Windows menu and choose Settings.
2 Select the
Transport tab.
3 The submenu titled
Loop Mode has the three choices

explained above.

You can also set the playback mode using the LOOP
MODE
item on the I/O MARKER Properties screen (select

from the Windows menu).

Front Panel Operation

1 Press the PREF button. Press the

5

/

b

buttons

until you select

Loop Mode

and press CHNG.

2 Select one of the three choices explained above

and press Enter.

Auto Punch

The Auto Punch function automatically drops into and

out of record when switched on. This is used to automate

a difficult punch in and out, such as one word in a lead

vocal or an ADR (automated dialog replacement) line that

will be attempted several times.

Mouse/Keyboard Operation

1 First, set the punch in and punch out points. At the

default setting, the starting and ending points of

the last recording are automatically set as the in

and out points, respectively. You can disable this

automatic setting by opening the Transport tab of

the SETTINGS screen (select the Settings item from the
Windows menu), and remove the check mark next to

the Update Punch Points item. )

You can also drag the punch in and out points in

the timeline ruler, they are the red triangles that

fill the timeline ruler. You may want to zoom into a

waveform and set the markers manually if you’re

trying to replace or spot-erase some recorded

audio.

In addition, you can also capture the current time

as the punch in or punch out point by opening

the I/O Marker Properties screen (select from Windows

menu) and selecting Punch. You can also enter them

directly on this screen.

2 Hold the Shift button and click the Record button

on the onscreen transport to switch on Auto Punch

mode. The Record light will flash.

3 Move the transport to a location before the punch-

in point and press Play. When the transport reaches

the punch-in point it will punch into record. When

it passes the punch-out point it will go into play

again.

Front Panel Operation

1 First, set the punch in and out points. By default,

the recorder remembers the last timecode that

you punched into and out of record and uses

these for your punch in and out points. (To change

this behavior, press the PREF button to open the

Preferences menu and use the and buttons to

select

Update Punch Points

and change that

setting to Off.) You can use the Rehearse button

to punch in and out of record without actually

recording to set new punch in and out points.

2 To enter

Auto Punch

mode, hold the SHIFT

button and press RECORD. The Record light

will flash.

3 Move the transport to a location before the punch-

in point and press PLAY. When the transport

reaches the punch-in point it will punch into

5 – Recorder