Apple Motion 2 Getting Started User Manual
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22
Chapter 1
Orientation
To animate the position of an object using motion sketch (during playback):
1
In the transport controls, enable Record (or press A).
2
Click Play (or press the Space bar).
3
Drag the object you want to animate in the Canvas.
To animate the position and rotation of an object:
1
In the transport controls, enable Record (or press A).
2
Go to the frame where you want to set the first keyframe.
3
In the Canvas, position the object.
4
Go to the frame where you want to set the next keyframe.
5
Move the object to its new position and drag the rotation handle.
Note: Do not drag the actual keyframe (the red point) to move the object. Rather than
creating a new keyframe, you merely reposition the existing keyframe.
6
Disable the Record button.
You can press the Space bar, or scrub the playhead, to view the animated object. As it
rotates, the object moves from its initial position to the position set in step 5 above.
The Basic Motion behaviors allow you to quickly set up this type of animation without
having to create keyframes. For more information, see “
Applying Behaviors and Filters
Note: You can also use the Animation menu to explicitly set keyframes for objects and
effects without using the Record button. The Animation menu, located in the Inspector,
also displays whether or not a parameter is animated. For more information, see
“
Keyframes can be viewed in the Timeline and modified in the Keyframe Editor, both of
which are located in the Timing pane. For more information, see “
To set a play range shorter than your project duration:
1
Move the playhead to the In point you want, then choose Mark > Mark Play Range In
(or press Command+Option+I).
2
Move the playhead to the Out point you want, and choose Mark > Mark Play Range
Out (or press Command+Option+O).
Play Range arrow
2505.book Page 22 Wednesday, June 30, 2004 5:58 PM