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Applying behaviors to text objects – Apple Motion 2 Getting Started User Manual

Page 131

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Chapter 4

Arts and Letters

131

Note: For information on using filters, see “

Working With Filters

” on page 91. For

information on animating filters, see “

Keyframing Filters

” on page 116.

Applying Behaviors to Text Objects

Since text objects are like other objects in Motion, you can apply any behavior type to
a text object, such as Basic Motion behaviors. You can also apply a combination of text
behaviors with the other behavior types.

In the following examples, a text object is added to a project. Next, the Text Tracking
behavior (from the Text Animation subcategory) and the Fade In/Fade Out behavior
(from the Basic Motion subcategory) are applied to the text object while the project
plays back.

To add a text object:

1

In the Toolbar, select the Text tool (or press T).

2

Click in the Canvas, then type some text.

3

In the Text Layout pane or Dashboard, set Alignment to Center.

The text shifts position in the Canvas because its anchor point is moved from the left
(default) of the text object to its center. If necessary, reposition the text object in the
Canvas.

Note: New text objects (as well as shapes and masks) are created at the frame where
the playhead is when you click in the Canvas with the Text tool, or at the start of the
project. For more information on setting object preferences, see page 123.

Alignment pop-up menu

2505.book Page 131 Wednesday, June 30, 2004 5:58 PM