Apple Logic (1.1) User Manual
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Glossary
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MIDI message A message transmitted via MIDI consisting of one status byte and none,
one, two or many data bytes (with system exclusive commands). See event.
MIDI Region Data container for MIDI events which is shown in the Arrange window as
a named horizontal beam. In earlier Logic versions MIDI Regions were called sequences.
mixing The process of shaping the overall sound of a song by adjusting the volume
levels, pan positions, adding EQ and other effects, and using automation to
dynamically alter aspects of the song.
modifier key Computer keyboard keys used in conjunction with alphabetical keys to
change functionality. Modifier keys include; Control, Shift, Option and Command.
modulation Generally, a slight, continuously varying change. Logic’s effects and
synthesizers contain a number of modulators.
mono Short for monophonic sound reproduction. The process of mixing audio
channels into a single track, using equal amounts of the left and right audio channel
signals. Compare with stereo.
MP3 Abbreviation for MPEG-2 Audio Layer 3. A compressed audio file format,
frequently used to distribute audio files over the Internet.
MTC See MIDI Time Code.
mute Switch off an Audio Object or track’s audio output. You can mute a track by
clicking the Track Mute button in the Track List. The output of an Audio Object is
disabled by clicking the Mute button at the bottom of the channel strip.
Mute tool This tool allows you to stop a Region or events from playing by clicking on
it/them.
nodes Positions in Hyper Draw and automation tracks that mark the positions where
data manipulation begins or ends. Occasionally referred to as points.
Object If capitalized, the term Object is used to refer to the graphical representation of
all elements in Logic’s Environment. These elements can be used to create and process
MIDI data in real-time, and can even be used to create processing “machines“, such as
virtual rhythm generators or step sequencers. Examples for Objects are Instruments,
Multi Instruments, Faders, Arpeggiators and others. In the Environment’s Audio layer
you also find Objects used to process audio data. These Objects are correspondingly
named Audio Objects. Also see Audio Objects.
Object Parameter box The Object Parameter box displays the properties of any
selected Environment Object. In the Arrange window this Parameter box is located
below the Toolbox and displays the properties of the selected Track’s Object.