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How to set the bpm sync start timing (p. 112), Note *1 (p. 112), P. 112) – Roland SH-32 User Manual

Page 112: 112 effects list long delay, Long delay sync (sync type), Resonance delay, Reverb, Gated reverb, How to set the bpm sync start timing

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112

Effects List

LONG DELAY

Although the effect sound is in mono, this delay provides a longer
delay time.

fig.LongDelay

LONG DELAY SYNC (Sync type)

Long Delay synchronized to the BPM. Delay Time, set with
INTENSITY, changes according to the note length corresponding to
the BPM setting.

How to Set the BPM Sync Start Timing (p. 112)

RESONANCE DELAY

This is a specialized delay in which the pitch of the feedback sound
changes as the delay time is changed. When you turn [INTENSITY]
with the feedback raised, the change in pitch is synchronized to the
effect sound’s repeat rate, resulting in a sense of movement that
resembles the acceleration of a motorcycle engine.
You can use this effectively by rotating the knob when performing
live, or in other situations. Lowering the feedback returns the effect
to a normal delay.

fig.LongDelay

* When you want to stop the feedback sound when it is playing continuously,

press [INS-FX] once to turn the effect off, then turn it back on again.

REVERB

Adds reverberation to the sound, simulating an acoustic space.

fig.Reverb

GATED REVERB

This is a special type of reverb in which the reverb is cut off without
being allowed to decay naturally.

fig.GateRev

note *1:

fig.notelist.e

How to Set the BPM Sync Start Timing

After pressing [INS-FX], causing the button’s light to go out, you can
specify the start timing of the BPM synchronized (Sync type) effect
by pressing the button, causing it to light again, at the start of a
measure or some other desired point.

Parameter

Value

Description

INTENSITY

(Delay Time)

0.0–480 ms

Adjusts the time until the delay sound
is heard.

COLOR

(HF Damp)

200 Hz–8 kHz,
byP

Adjusts the frequency above which
sound fed back to the effect is filtered out.

If you don’t want to filter out any high
frequencies, set this parameter to byP.

RATE (DEPTH)

(Feedback)

-98– +98%

Adjusts the amount of the delay
sound that’s fed back into the effect.

Negative (-) settings invert the phase.

LEVEL

(Balance)

0–100

Relative amount of delay sound

Parameter

Value

Description

INTENSITY

(Delay Time)

note *1
(p. 112)

Adjusts the time until the delay sound
is heard.

COLOR

(HF Damp)

* Same as “LONG DELAY”

RATE (DEPTH)

(Feedback)

LEVEL

(Balance)

Parameter

Value

Description

INTENSITY

(Delay Time)

0–127

Adjusts the time until the delay sound
is heard.

COLOR

(HF Damp)

200 Hz–8 kHz,
byP

Adjusts the frequency above which
sound fed back to the effect is filtered out.

If you don’t want to filter out any high
frequencies, set this parameter to byP.

RATE (DEPTH)

(Feedback)

-98– +98%

Adjusts the amount of the delay
sound that’s fed back into the effect.

Negative (-) settings invert the phase.

LEVEL

(Balance)

0–100

Relative amount of delay sound

L in

R in

L out

R out

Feedback

Delay

L in

R in

L out

R out

Feedback

Delay

Parameter

Value

Description

INTENSITY

(Balance)

0–100

Relative amount of reverb sound

COLOR

(Type)

[rM1],
[rM2],
[SG1],
[SG2]

Type of reverb

[rM1]:

dense reverb with short decay

[rM2]:

sparse reverb with short decay

[SG1]:

reverb with fewer early reflections

[SG2]:

reverb with strong early reflections

RATE (DEPTH)

(Pre Delay)

0–70 ms

Adjusts the time until the reverb is heard.

LEVEL

(Time)

0–127

Duration of reverberation

Parameter

Value

Description

INTENSITY

(Balance)

0–100

Relative amount of reverb sound

COLOR

(Type)

[nor],
[rEV],
[SW1],
[SW2]

Type of reverb

[nor]:

conventional gated reverb

[rEV]:

backwards reverb

[SW1]:

the reverb moves from right to left

[SW2]:

the reverb moves from left to right

RATE (DEPTH)

(Pre Delay)

0–100
ms

Adjusts the time until the reverb sound is
heard.

LEVEL

(Gate Time)

0–99

Adjusts the time from when the reverb is
first heard until it disappears.

L in

R in

L out

R out

Reverb

Balance W

Balance W

Balance D

Balance D

L in

R in

L out

R out

Gated Reverb

Balance W

Balance W

Balance D

Balance D

(Dotted half note),

(Whole note),

x 2 (Whole note x 2),

x 4 (Whole note x 4),

x 8 (Whole note x 8)

(Thirty-second note),

(Sixty-fourth-note triplet),

(Sixty-fourth note),

(Thirty-second-note triplet),

(Dotted eighth note),

(Eighth note),

(Quarter note),

(Dotted quarter note),

(Half note),

(Sixteenth note),

(Dotted sixteenth note),