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Articulations, Mic channels – FXpansion BFD2 Manual User Manual

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Articulations

Here is a summary of possible articulations in BFD2. Please note that some kit-pieces do not contain all possible articulations.

Kicks

Snares

Hihats

Toms

Cymbals

Percussion

Hit

No Snare

Hit

Rim

Sidestick

Drag

Half-edge*

Pedal

Closed tip

Closed shank

1/-open tip

1/-open shank

1/-open tip

1/-open shank

/-open tip

/-open shank

open tip

open shank**

Hit

Hit

Bell

Edge

Hit

Alt

[more...]***

*Half-edge is the skin or head struck

half-way between the centre and

the edge. Most previous BFD libraries

featured a flam instead

** previous BFD libraries did not in-

clude an open shank articulation

To support electronic drums, all tip

and shank hihat articulations can

also be triggered via a MIDI CC and

‘virtual articulations’ – variable tip and

variable shank

-articulation cymbals are new in

BFD

***Percussion slots, like all slots in

BFD, can have more than articula-

tions. This allows you to load large,

complex percussion pieces from

the BFD Percussion expansion pack,

which required one of snare slots in

BFD 1..

Mic channels

Each velocity layer sample of each Kit-Piece articulation possesses 12 mic channels (3 stereo, 6 mono):

Ambience channels (stereo)

Overhead

Room

• M/S Room in BFD

• Stereo room in most previous BFD libraries

Amb

• Room in BFD’s library

• PZM in most previous BFD libraries

The signal from the stereo Overhead mic set, above the kit.

The signal from the room mics. BFD features an M/S room

mic set. BFD’s mixing engine decodes each M/S-re-

corded kit-pieces on the voice level, so you can mix and

match kit-pieces with previous BFD libraries, most of which

feature a stereo Room.

The signal from the third set of ambient mics. The wide,

high placed Room mics in BFD and PZMs in previous

libraries all tend to sound huge!