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Swing effect, Humanize effects, Humanize velocity – FXpansion BFD2 Manual User Manual

Page 111: Humanize timing

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Swing effect

The Swing effect applies a variable amount of non-destructive swing to playing Groove events. A number
of timing grids are available, with variable amounts of swing.
This is a non-destructive Swing function as opposed to destructively quantizing events to a swung grid in
the Editor Functions.
Also, within the Groove FX section, do not confuse the Swing effect with the Q-Swing parameter in the
Quantize effect. The Q-Swing parameter allows the use of swung grids in the Quantize effect, whereas the Swing effect allows
you to apply a separate layer of swing with a different feel and timing grid.
When used in conjunction with each other, the Quantize and Swing effects allow you to neutralize the feel of a variety of Grooves
and apply a totally different feel to them. Because of the number of variable controls in these two effects, a huge range of different
timing feels can be achieved.

Swing template type

This drop-down menu allows you to choose the timing grid for the Swing effect. You can choose between
8th note and 16th note swing templates. A number of bonus Swing templates from FXpansion’s GURU
sample rhythm workstation are also provided. If you own GURU you can create swing templates within
it – simply create a new groove from a pattern’s ‘Shift’ graph values (see the GURU documentation for
details on how to accomplish this). Then copy the Groove file you created from the GURUdata/Grooves
folder into the following folder:
/BFD2/SwingTemplates

Swing

The Amount control varies the intensity of the swing. No swing is applied with this control at the centre position. If you increase
the control, events are swung towards the previous or next grid division, up to a maximum of a third of the way towards the neigh-
bouring beat division.
The swing amount is also shown as a graphical control, in maximized view only. Click and drag the representative ‘event’ diamond
to the left or right of the centre to set the amount of swing.

Humanize effects

The Humanize Velocity and Humanize Timing effects are randomization effects, with a control to dial in the amount of randomiza-
tion required.

Humanize Velocity

This effect is a great way of adding a more human feel to Grooves, by applying varying degrees of randomiza-
tion to Groove event velocities.
This effect applies to Grooves only: if you want to humanize incoming MIDI notes for triggering sounds directly,
you need to use the separate Humanize control in the Kit page, which applies only to incoming MIDI.
The Amount control defines the maximum amount of random velocity variation (higher or lower than the original
velocity) that can be applied to events.

Humanize Timing

The Humanize Timing effect is another way of making Grooves sound more human by applying varying
amounts of timing randomization to playing Groove events. Lower settings are recommended for subtle and
non-intrusive humanization, while high settings can result in your drums sounding like the drummer necked
several bottles of rocket fuel prior to the take.
The Amount control defines the maximum amount of random timing variation (before or after the actual event)
that can be applied to events.