FXpansion DCAM Synth Squad Operation Manual User Manual
FXpansion Audio accessories
Table of contents
Document Outline
- Credits
- About this manual
- Ch.1: Introduction
- 1:1 Welcome to DCAM: Synth Squad
- 1:2 Shared aspects of all instruments
- 1:3 Interface basics
- Ch.2: Strobe
- Ch.3: Cypher
- Ch.4: Cypher’s oscillators in detail
- Ch.5: Amber
- Ch.6: Common synth functions
- Ch.7: Modulation
- 7:1 Introduction to modulation in DCAM: Synth Squad
- 7:2 TransMod system overview
- 7:3 Using the TransMod system
- 7:4 Velocity and Performance controllers
- 7:5 Gateable modulators
- 7:6 Glide, voices and unison
- 7:7 Tracking the keyboard
- 7:8 Summary of TransMod sources
- Ch.8: Fusor
- 8:1 What is Fusor?
- 8:2 Interface Overview
- 8:3 Global page
- 8:4 Input device pages
- 8:5 Synth channel pages
- 8:6 Aux FX and Master FX pages
- 8:7 Fusor FX suite
- 8:8 Modulation in Fusor
- 8:9 Animator: global controls
- 8:10 Animator: Arpeggiator engine type
- 8:11 Animator: Note Sequencer engine type
- 8:12 Animator: Modulation Sequencer engine type
- 8:13 Animator: Advanced engine type
- 8:14 Fusor signal flow
- Appendix 1: Standalone application and plugin usage
- Using the synth standalone applications
- Using DCAM: Synth Squad as RTAS plugins in Digidesign Pro Tools 7.x
- Using DCAM: Synth Squad as AU plugins in Apple Logic 7.2 or later
- Using DCAM: Synth Squad as AU plugins in Apple Logic 8
- Using DCAM: Synth Squad as VST or AU plugins in Ableton Live
- Using DCAM: Synth Squad as AU plugins in Digital Performer
- Using DCAM: Synth Squad as VST plugins in Cubase 4
- Using DCAM: Synth Squad as VST plugins in Sonar
- Using DCAM: Synth Squad as VST plugins in FL Studio
- Using DCAM: Synth Squad as VST plugins in Reaper
- Potential problems
- Appendix 2: Strobe filter modes
- Appendix 3: Cypher waveshaper modes
- Appendix 4: Fusor – Overloud Breverb algorithms
- Appendix 5: Host automation parameters