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Locations and fixtures, Planning a location hierarchy – CommScope Redwood version 3.1 User Manual

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Commissioning and Administration User Guide

9

Locations and Fixtures

Before you begin the commissioning process, make sure that all lights have completed the self-

discovery process and are lit.

After the system is installed, the recommended order of the commissioning process is:

Identify and define Locations (typically floors and rooms).

1.

Give the Fixtures meaningful names.

2.

Assign the Fixtures to Locations.

3.

Verify the settings.

4.

Create Events and Policies to control the lights.

5.

Assign the Events and Policies to Locations.

6.

Back up the configuration.

7.

Planning a Location Hierarchy

Locations are based on the physical configuration of the building. Each conference room, office,

cubical area, hallway, etc. can each be a separate, unique Location. These Locations can be

grouped into areas, floors, or zones as “parent” Locations. Any such “parent” Location will have

“child” Locations that are the rooms, offices, hallways that comprise that “parent” Location. A

given room can also have “child” Locations representing smaller subdivisions of the room or

lighting types. On top of all of the user-defined Locations is the Location called “All Locations”.

All of the Locations that you create will be children of this Master Location.

The structures of these Locations are

generally listed in a hierarchical tree

within Redwood Manager that

operates like the tree structure found

in most computer file systems. Each

Fixture and Switch is then associated

with a specific Location in this

hierarchy.

Take time to think about and plan the

lighting hierarchy based on the

application and installation.

Determine appropriate Locations

based on how Policies should be

applied.

Detailed planning can make it easier

and more intuitive to manage the

lighting, allowing you to apply Policies

to a single Location, particular areas

of a Location, or multiple Locations

that have the same requirements.

Fixtures can be associated with any

Location in the hierarchical tree, except

directly as part of “All Locations”.