2 goto in button, 3 goto out button, Goto in button – EVS IPDirector Version 5.6 - May 2009 Part 5 User's Manual User Manual
Page 37: Goto out button, Utton

Issue 5.6.F
IPDirector Version 5.6 – User Manual – Part 5: Playout – Player Control Panel
EVS Broadcast Equipment – July 2009
26
•
When you load a train, no time information is displayed.
•
When you click the Mark IN and/or Mark OUT buttons to create a new clip from
the train, the fields 2, 4 and 5 in the screenshot below display the new values
defined. As long as the clip is not saved, the values 1 and 3 will not be
displayed.
1. Protect IN field: start timecode of the initial guardband
2. IN field: timecode of the IN point
3. Protect OUT field: end timecode of the final guardband
4. OUT field: timecode of the OUT point
5. Duration field: time interval between the IN and OUT point, i.e. clip duration
Note
When a growing clip is loaded, the Protect OUT field and the OUT field
display --:--:--:--
2.5.2 G
OTO
IN
B
UTTON
OR
OR
+
The Goto IN button, active when a clip is loaded, takes the media to the IN frame
and timecode.
2.5.3 G
OTO
OUT
B
UTTON
OR
OR
+
The Goto OUT button, active when a clip is loaded, takes the media to the OUT
frame and timecode.
If a growing clip is loaded on a player channel and the user presses the Goto OUT
button, the system will play near “live”, i.e. at the closest position from the live.