2 about this document, About this document – Grass Valley Channel Composer v.1.6.2 User Manual
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Channel Composer User Manual - Channel Composer User Manual- document version: 1.6.2 - 6
2 About this document
This manual is written for users with a basic understanding of broadcasting and Channel design. We
recommend that users who are new to these concepts take the Channel Composer training.
This document describes Channel Composer version 1.6.2. Information in this manual may at some points
differ from your Channel Composer application due to differences in version. Screenshots show the
Channel Composer Mac interface.
A number of Example Projects are included in Channel Composer and can be found under
File >
Example Projects. Following topics are explained:
•
Play Video: demonstration of basic video playback.
•
Tickers: various examples of Tickers.
•
Clocks and Counters: various examples of Clocks and Counters.
•
Squeeze back: an example of a squeeze back of the main video.
•
Keying: demonstrates the two main ways of keying, by Player and by Object.
•
Soft cuts: explains Template soft cutting.
•
Scaling: various methods for upscaling, for example from SD to HD, and downscaling.
•
Quality Assurance: various techniques that can be used to counter graphics artifacts commonly seen
in broadcasting.
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Optimization: various techniques for playback optimization.
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Controllers: examples of Controllers; Controllers are an alternative to keyframing for animating
Objects.
•
Ground Reflection: demonstrates the Group Object’s ability to generate reflections of its members on
the ground plane.
•
Sports: an example of the usage of Channel Composer for a sports info Channel.
•
Music: an example of a typical music Channel.
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Simulcast: an example of a basic HD-SD simulcast project.
•
Tickers: shows how to set up RTic compatible tickers.