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2 importing a project, 1 importing a project from a channel pack on disk, Importing a project – Grass Valley Channel Composer v.1.6.2 User Manual

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Channel Composer User Manual - Channel Composer User Manual- document version: 1.6.2 - 23

New Projects contain three default Templates:

nexosInit: this Template is automatically started after a nexos restart and places the Color

Bar Object on-screen (default). This template can be further customized at will.

packInit: this Template is automatically started when a new Channel Pack is started, before

the first Template in this Pack. This Template can be further customized at will, for example

to start a Live Player.

Template: an empty Template that contains an Out Point for the Color Bar Object (default).

We advise to remove the Color Bars to save resources [see also the Example Project

Optimization].

File > Project Settings

Project properties can be viewed under

File > Project

Settings.
Note that Export and Channel Pack Asset Type options

can be reset here.

File > Merge Project

The

Merge option can be found under the File option.

File > Preferences

Preferences can be viewed and modified under

File >

Preferences.


5.2 Importing a Project

Projects can be imported from a Channel Pack on disk or from the TX/MAM database.

5.2.1 Importing a Project from a Channel Pack on disk

Click

File > Import Project > from Disk.

Browse to the folder the Channel pack is located in and select the applicable Channel Pack (.cpk

file).