2 transform and blending properties – Grass Valley Channel Composer v.1.6.2 User Manual
Page 48

Channel Composer User Manual - Channel Composer User Manual- document version: 1.6.2 - 47
7.1.2 Transform and Blending properties
The Transform and Blending options allow you to:
•
position an Object
•
scale an Object
•
rotate an Object
•
specify projection
•
blend an Object
The Transform and Blending options are available:
•
in the Object window
•
or transform Objects on the Stage, using the
transform gizmo
This paragraph explains a number of tools for the
Transform and Blending options.
Use these options to position Objects from center (default), or from the
upper left corner.
Place on 2D Plane
Place the front of the object on the 2D plane (i.e. on z-coordinate 0).
Lock aspect ratio when scaling.
Scale in pixels instead of in %.
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