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9 objects window, Objects window – Grass Valley Channel Composer v.1.6.2 User Manual

Page 104

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Channel Composer User Manual - Channel Composer User Manual- document version: 1.6.2 - 103

12.9 Objects window

The

Objects window lists the Objects that have been

added to a Project, or to a Template when the Filter option

is activated.
Each Object can be used in different Templates, and can

have different properties per Template.
In Channel Composer, each Object is placed on its own
layer. Objects on higher layers overlap Objects on lower

layers.

The

icon can be used to display only the Objects

included in the Template that is selected on the Template
Timeline.

: Add an Object.

: Delete the selected Object.

: Move the selected Object one layer up.

: Move the selected Object one layer up.

: Show only the Objects included in the Template selected in the Template Timeline.

: The Object is visible on the Stage (click icon to hide).

: The Object is hidden on the Stage (click icon to display).

: The Object is unlocked (click icon to lock).

: The Object is locked (click icon to unlock).

: A Scene Parameter has been defined for an Object property.

: A Scene Parameter has been defined for a sub object.