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Creating sounds, Overall workflow, Obtaining waveforms – Roland E-A7 61 Key Expandable Arranger Keyboard User Manual

Page 28: Connecting an external device, Creating a tone from the user sample, Creating a personalized drum kit

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28

Creating Sounds

Overall Workflow

The E-A7 lets you add new waveforms and play them from the keyboard as pitched sounds.
You can also freely add the sounds of specific ethnic instruments and local instruments.
The following diagram shows the overall workflow for creating new sounds.

User Sample

Sampling

You can sample audio waveform data from a mic or audio playback

device via the E-A7’s INPUT jacks directly into a user sample.

Sample import

You can import WAV format waveform data (44.1 kHz, 16 bit, WAV

format only) from external storage (USB flash drive).

&

“Importing Samples”

(p. 29)

Creating a Tone from the User Sample

&

“Creating a User Tone”

(p. 31)

User Tone Edit

You can assign a pitch to the additional waveform (user

sample) and edit it so that it can be played from the

keyboard. You can also make your keyboard playing

dynamics affect the color of the sound, and you can edit

other tone parameters.

Creating a personalized Drum Kit

&

“Creating a User Drum Kit”

(p. 33)

User Drum Kit Edit

You can create an original drum kit by editing the drum inst

that are assigned to the drum kit, or by assigning an another

user sample.

Obtaining Waveforms

The waveform data that you sample or import is saved as a user

sample.
A

“multisample”

is a set of different samples assigned to each note of

the keyboard (p. 30).

Save

Reference

Save

Reference

Obtaining Waveforms

Here’s how you can directly sample audio waveform data from a mic

or external audio playback device connected to the E-A7’s INPUT

jacks.
Alternatively, you can import a WAV format file from a USB flash drive

into User Sample Memory.
You can use the sampled waveform data to create a tone or drum kit

(p. 31, p. 33).

User Sample

A user sample is waveform data that was obtained by sampling or by

importing a sample.

Connecting an External Device

* Before you connect an external device, set the Mic/Line In

[Volume]

knob to the minimum position, and turn the

[Input

ON]

button off (unlit).

1.

Set the rear panel input switch.

LINE:

If connecting an audio device or keyboard

MIC:

If connecting a mic

* If the switch is set to the Mic position, the signal that’s input to

the Input R jack is ignored. The same signal is input to both the R

and L sides.

2.

Connect your external device to the INPUT jacks.

* If connecting a mic, connect it to the L/MONO, MIC jack.

Condenser mics are not supported.

3.

Press the

[Input On]

button to turn on external input.

The button lights. To turn it off, press the button once again to make

it go dark.

4.

Use the Mic/Line In

[Volume]

knob to adjust the volume

of the input.

5.

If you want to apply an effect to the input, press the

[Input EFX]

button to turn it on.

The button lights. For more about the input effects, refer to

“Reference Manual”

(PDF).