Vuzix maxReality 6.1 User Guide User Manual
Page 30

Attachments
Up to 255 objects can be identified as Key Objects.
To add a Key Object:
Select a Key Object from the Key Objects drop list.
Select an object to be attached.
Press the “Add” button, below the Attachments list.
Animation Options
Animation Options define the operating parameters of the currently selected Key
Object.
Range
Range is the distance from a Key Object at which its animation is triggered.
The Range can be set by numerical input in the Range field or by pressing the Range
button dragging the outline one of the 3ds Max Viewports.
The Range is centered on the selected Key Object and displayed in the 3ds Max
Viewport for visual reference.
Note:
maxReality interprets all Range settings as units. Therefore, it is important to know the ratio of
the units in your scene. To check your unit ratio in 3ds Max, select “Units Setup” from the
“Customize” menu.
In Range
In Range defines if an animation is triggered when the Camera enters or exits the
Range of a Key Object. If In Range is selected, the animation is triggered when the
Camera enters the Range and triggered when it exits the Range if this option is not
selected.