Vuzix maxReality 6.1 User Guide User Manual
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When a Key Object is no longer triggered, the attached sound will stop playing
immediately. If the “Play Through” option is selected, the sound will continue to
play through until its end and then stop.
Start Vol
Volume levels can be adjusted to reflect the distance of a camera or other trigger
object to the Key Object. The Start Vol establishes the initial volume level when a
sound is first triggered.
Volume settings range from 0 to 100, with 100 being 100% of the current system
volume level.
End Vol
The End Vol specifies the volume level when the camera or other trigger object is
closets to the Key Object.
Range
Range identified the distance from the Key Object at which an attached sound starts
to play. This can be set by numeric input or you can press the “Range” button to
click and drag in a 3ds Max Viewport to visually set the Range.
Animations
Animations are triggered when a camera comes within Range of a Key Object and
end when it goes outside of the specified Range. A variety of options and parameters
enable you to adjust the trigger range and how the animation is executed.
Tip:
Interactive Object can also trigger events like sound and animation.