Vuzix maxReality 6.1 User Guide User Manual
Page 21
Fly Mode allows you to exempt the camera from the effects of gravity.
Note:
Fly Mode applies to VR Mode only (outward looking view).
When selected, the current camera is unaffected by gravity. If this option is not
selected, gravity holds the current camera down to the surface.
Collision
If the Collision option is not selected a camera can pass through objects. If Collision
is enabled the camera will stop when it collides with an object as if it were solid
matter.
Collisions with interactive objects are valid only when the collision detection
function is enabled.
Boundary Check
In a virtual world without boundaries objects can become lost in the distance. By
applying boundaries those same objects are limited in how far afield they can move.
With Boundary Check selected, the scene’s boundary is determined by the minimum
and maximum X, Y, Z of the ”Cameras, Lights, Objects” locations.
No boundary is applied if this option is un-checked.
Separation
3D or stereoscopic vision is based on the slight difference in viewing angle between
your left and right eye. In a virtual world, the camera is your eye and the Separation
value affects the separation between your left and right eye views.
The appropriate amount of separation is dependent upon the size of your virtual
world and the distance to objects being viewed.
The separation is offset by amount greater than that specified by the user settings in
the maxReality Viewer application.