Editing and fine tuning existing maps – Juniper Systems Juniper Aspect User Manual
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Ch 8 Map Functions on a Desktop Computer
107
Editing and Fine Tuning Existing Maps
Before you create final maps and reports, you might want
to edit existing map projects. Here are some examples of
things you can do. Refer back to the description of the
map functions on the previous pages.
Open Juniper Aspect on the desktop computer and
open the project you are going to edit. Start an editing
session by clicking on the green arrow
icon.
Note: To undo an edit, press “Ctrl” + Z. To redo an edit,
press “Ctrl” + Y.
Moving Objects and Reshaping Lines and Polygons
To move points (objects), click on the Move Geometry
tool and find the object you want to move. For single
points (objects like sprinkler heads, irrigation valves, etc)
click and drag on the object to move it to the desired
location.
For lines (like wires) and polygons (coverages), click on
the line or polygon. A small white box is shown for each
vertex (corner) of that geometry type. Click on the item
and drag it to move it to the desired location.
To change the shape of a line or polygon, click on the
line or polygon with the Move Geometry tool and move
the vertices to the desired location.
Important Note: If an object has over 300 vertices,
you will likely see a degradation in performance. The
maximum number of useable vertices is 500.
Recording Changes to Vertice Locations
After finishing moving vertices, click on another object in
order for the changes to be recorded. If you don’t click
on another object, the changes will not be recorded and
will have to be changed again.
Snapping
To move an object or vertex to an exact location of
another object or vertex, use snapping. To do this, while
clicking and dragging an object or vertex, hold down