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Editing and fine tuning existing maps – Juniper Systems Juniper Aspect User Manual

Page 111

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Ch 8 Map Functions on a Desktop Computer

107

Editing and Fine Tuning Existing Maps

Before you create final maps and reports, you might want

to edit existing map projects. Here are some examples of

things you can do. Refer back to the description of the

map functions on the previous pages.
Open Juniper Aspect on the desktop computer and

open the project you are going to edit. Start an editing

session by clicking on the green arrow

icon.

Note: To undo an edit, press “Ctrl” + Z. To redo an edit,

press “Ctrl” + Y.

Moving Objects and Reshaping Lines and Polygons

To move points (objects), click on the Move Geometry

tool and find the object you want to move. For single

points (objects like sprinkler heads, irrigation valves, etc)

click and drag on the object to move it to the desired

location.
For lines (like wires) and polygons (coverages), click on

the line or polygon. A small white box is shown for each

vertex (corner) of that geometry type. Click on the item

and drag it to move it to the desired location.
To change the shape of a line or polygon, click on the

line or polygon with the Move Geometry tool and move

the vertices to the desired location.
Important Note: If an object has over 300 vertices,

you will likely see a degradation in performance. The

maximum number of useable vertices is 500.
Recording Changes to Vertice Locations

After finishing moving vertices, click on another object in

order for the changes to be recorded. If you don’t click

on another object, the changes will not be recorded and

will have to be changed again.

Snapping

To move an object or vertex to an exact location of

another object or vertex, use snapping. To do this, while

clicking and dragging an object or vertex, hold down