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Overview of the rd-700nx, Basic organization of the rd-700nx, Rd-700nx – Roland RD-700NX User Manual

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RD-700NX

Rewritable memory

USB memory

SONG

Live Set

Non-rewritable memory

Preset memory

Live Set

300 sets

Rewritable memory

User memory

Live Set

100 sets

System memory

Temporary memory (Temporary area)

Live Set

Temporary memory

Temporary area

Data for the patch you select via the front panel buttons is called up to

this area.
When you play the keyboard or play back the SMF, sounds are

produced according to the settings that are in the temporary area.

When you edit a patch, the changes you make do not directly modify

the data in memory; rather, the data is read into the temporary area,

then modifi ed.
The settings in the temporary area will be lost when you turn off the

power or call up other settings. If you want to keep the data that’s in

the temporary area, you must store it into rewritable memory.

Rewritable memory

System memory

System memory contains system parameter settings that specify how

the RD-700NX is to operate.

User memory

Live Sets can be stored in user memory.

USB memory (p. 18)

Live Sets and songs can be stored in USB memory in the same way as

in user memory.

Non-rewritable memory

Preset memory

The data in preset memory cannot be rewritten.
If you’ve edited data that was recalled from preset memory, you can

store it in rewritable memory (user memory or USB memory).

Overview of the RD-700NX

Basic Organization of the RD-700NX

The RD-700NX can be divided into two sections: a controller section and a sound generator section.

Controller Section

(controllers such as keyboard, pitch bend lever, etc .)

Sound Generator Section

Play

Controller Section

This section includes the keyboard, the Pitch Bend/Modulation lever,

the panel knobs, the sliders, and any pedal connected to the rear

panel. Actions such as pressing and releasing of keys on the keyboard,

depressing a damper pedal, and so forth, are converted to MIDI

messages and sent to the sound generator section, or to an external

MIDI device.

Sound Generator Section

The sound generator section produces the sound. Here, MIDI

messages received from the controller section or external MIDI device

are converted to musical signals, which are then output as analog

signals from the OUTPUT and PHONES jacks.

About Memory

Memory provides storage locations where Live Sets and other settings are stored. There are three types of memory: “temporary memory,” “rewritable

memory,” and “non-rewritable memory.”