Overview of the rd-700nx, Basic organization of the rd-700nx, Rd-700nx – Roland RD-700NX User Manual
Page 19: Temporary area
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RD-700NX
Rewritable memory
USB memory
SONG
Live Set
Non-rewritable memory
Preset memory
Live Set
300 sets
Rewritable memory
User memory
Live Set
100 sets
System memory
Temporary memory (Temporary area)
Live Set
Temporary memory
Temporary area
Data for the patch you select via the front panel buttons is called up to
this area.
When you play the keyboard or play back the SMF, sounds are
produced according to the settings that are in the temporary area.
When you edit a patch, the changes you make do not directly modify
the data in memory; rather, the data is read into the temporary area,
then modifi ed.
The settings in the temporary area will be lost when you turn off the
power or call up other settings. If you want to keep the data that’s in
the temporary area, you must store it into rewritable memory.
Rewritable memory
System memory
System memory contains system parameter settings that specify how
the RD-700NX is to operate.
User memory
Live Sets can be stored in user memory.
USB memory (p. 18)
Live Sets and songs can be stored in USB memory in the same way as
in user memory.
Non-rewritable memory
Preset memory
The data in preset memory cannot be rewritten.
If you’ve edited data that was recalled from preset memory, you can
store it in rewritable memory (user memory or USB memory).
Overview of the RD-700NX
Basic Organization of the RD-700NX
The RD-700NX can be divided into two sections: a controller section and a sound generator section.
Controller Section
(controllers such as keyboard, pitch bend lever, etc .)
Sound Generator Section
Play
Controller Section
This section includes the keyboard, the Pitch Bend/Modulation lever,
the panel knobs, the sliders, and any pedal connected to the rear
panel. Actions such as pressing and releasing of keys on the keyboard,
depressing a damper pedal, and so forth, are converted to MIDI
messages and sent to the sound generator section, or to an external
MIDI device.
Sound Generator Section
The sound generator section produces the sound. Here, MIDI
messages received from the controller section or external MIDI device
are converted to musical signals, which are then output as analog
signals from the OUTPUT and PHONES jacks.
About Memory
Memory provides storage locations where Live Sets and other settings are stored. There are three types of memory: “temporary memory,” “rewritable
memory,” and “non-rewritable memory.”