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High End Systems Power Cue DMX User Manual

Page 65

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CAPTURING A LOOK

A Look is a snapshot of the outputs at a particular moment in time.

While in RUN MODE you might be running a combination of scenes, chases and channels and
decide that you want to save (or capture) this set of outputs to be repeated at some later time.

A Look may be stored on any empty push button or touchkey. Nothing else may be stored on a key
while it holds a Look.

There are eight available Look memories. If you attempt to capture a ninth Look, you are prompted
to escape or overwrite Look No. 1.

A look is replayed by pressing the output key to which it was saved during capture. This key serves
as a macro to recall all the keys that were active at the time that the capture was made.

By default Capture is disabled and must be enabled via the system options utility described on page
70.

2. Choose a push button or touchkey to store the look.

Remember that there are two pages of pushbuttons and
two pages of touchkeys.

1. While the desired combination of
effects is being output, press CAPTURE.