High End Systems Power Cue DMX User Manual
Page 30
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•Press Prog/Edit
•Press Scene
•Select a memory
•Press Fixture
•Continue over
page
previously-defined group. The scene is then further defined by giving it certain attributes to
determine its appearance:
•It may appear as a static scene. In this case you have the option to set fade in and fade
out times. Besides driving generic lighting a static scene could be used to energise
strobes or smoke machines or to operate motors.
•It may appear as a sound-to-light-scene and each channel may be set to respond to
bass, tenor, alto or treble input.
•It may appear as a zone (chasing channels). With a zone you can adjust:
the run speed
select step to audio or the internal clock
switch or crossfade
continuous loop or one-shot
set an overall dim level
choose a pattern
3. Scroll to the desired scene and press
STORE. If you are editing a previously-
programmed scene, you may enter the
scene number on the alphanumeric
keypad, instead of scrolling through the
scene list. Enter all three digits, e.g. 009,
not just 9.
A previously-programmed scene will
have a name. You may edit such scenes
or clear them altogether (see page 34).
An overlay scene is labelled ‘ov’.
Scenes 450 to 495 (presets) can be
flagged ‘p’ or ‘P’. See pages 32 and 33
for more information.
4. Press Fixture