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Using the advanced engine type as an arpeggiator, Switching between engine types, 11 animator: note sequencer engine type – FXpansion DCAM Synth Squad Operation Manual User Manual

Page 87: Destination, Arp/seq section, Oct range, Oct. mode, Graphs section, Pitch, velocity & duration

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Using the Advanced engine type as an arpeggiator

The Advanced engine type allows more varied and complex arpeggiator behaviour.
• You can set the

Trigger Mode to ‘Trig’ in order to reset to the start of the pattern on new arpeggios, instead of the pattern

synchronizing to the transport (as the default setting is ‘Sync’)

• Set the

Latch / Hold parameter to ‘Off’ in order to use the Advanced engine type as a conventional arpeggiator.

The ‘Latch’ and ‘AutoHold’ settings represent two ‘held arpeggiator’ behaviours.

Oct. Mode allows you to refine the way in which the arpeggio moves between octaves, if the Oct. Range setting is

higher than 1.

Priority allows you to specify how MIDI input notes are ordered in the note priority queue.

There are a number of additional settings that allow a variety of advanced arpeggiator behaviours. See section 8:13 for
details.

Switching between engine types

It is possible to switch to the Advanced engine type to adjust certain settings, such as the

Trigger Mode, and then switch

back to the Arpeggiator engine type, without losing any settings. You can even switch to new patterns in this way.

8:11 Animator: Note Sequencer engine type

The Note Sequencer engine type offers a ‘classic’ analogue-style pitch sequencer. By default, it is used as a simple
TB303-style start/stop sequencer using the Play transport in the Fusor LCD.
You can switch to the Advanced engine type in order to change this behaviour by adjusting the Trigger Mode control, and
then switch back to the Note Sequencer engine type. ‘Sync’ is the default Trigger Mode – you can change this to keyboard-
gated/-triggered behaviour with settings such as ‘Gate’ or ‘Trig’.

Destination

Events from the engine can be routed to any of the 3 synth channels, or into the Key Map page if you wish to use the
engine with more than one synth.

Arp/Seq section

Oct Range

If this control is set to 2 or higher, the pitch of Note Sequencer events is shifted to 1 or more higher
octaves every 2 steps.

Oct. Mode

This control dictates the sequence of shifts within the octave queue when using the

Oct. Range

control. The octave queue is always ordered from lowest to highest.
If Oct. Range is set to 1, the

Oct. Mode control has no effect.

Fwd

Plays sequentially forward through the octave queue.

Rev

Plays backwards through the octave queue.

FwdRev

Plays forward through to the end of the octave queue and then backwards to the start.

RevFwd

Plays backwards through the octave queue from the end and then forwards to the start.

Random

Uses random octaves from the octave queue.

Sequenced

Uses octaves from the queue based on the value of the Mod. Value Graph.
Low values for the Graph select low octaves from the front of the priority queue, while high
Graph values select high octaves.

Graphs section

Pitch, Velocity & Duration

These controls offset the Pitch, Velocity and Duration Graphs by positive or negative amounts.